| Date and Version | Notes |
| 2022.04.14 - 2.5.72 | - Fixed recipe filters and categories not filtering items as intended |
| 2022.04.14 - 2.5.71 | - More fixes to server browser, added refresh button |
| 2022.04.14 - 2.5.70 | - Fixed Server Browser showing inconsistently for different people |
| 2022.04.14 - 2.5.68 | - Updated Undead Legacy to work with A20.4 (b38) - Changed Undead Legacy to use custom ModLoader class - Changed server browser and filter user interface - Fixed Portuguese localization causing error with writable storage |
| 2022.04.13 - 2.5.67 | - Added new motorcycle with two seats and 16 color variants - Added Brazilian/Portuguese localization by Welker - Changed vehicle material color changer from RGB to HEX values - Changed Trader Jen POI spikes near front gate to barbed wire - Changed nominal reload speed reduction of Drum Magazine - Changed trader groups for selling vehicles - Fixed having append xpath for non existing rWoodMetalMaster block - Fixed repairing a repairable Bicycle, Minibike or Motorcycle spawning with rotation offset by 90 degrees - Fixed Drum Magazine showing reload speed value inverted |
| 2022.04.11 - 2.5.66 | - Added 6 additional NPC vendors to all trader POIs (one for each) (might require chunkreset at trader to apply changes, might lose bases built near traders, be aware) - Changed all Trader POIs to feature roll up doors - Changed all trader sold item groups - Changed Carpenter Station Tier 2 to be crafted in Backpack - Changed Carpenter Station Tier 3 to be crafted in Workbench Tier 1 - Changed Cotton stack size from 100 to 1000 - Changed Wine (Beer) Barrel Carry Weight to 1 - Changed various Barrels materials to be more durable, can be scrapped, higher economic value - Changed Potted Plant material, can be scrapped, higher economic value - Changed Mineral Water stand material to Plastic, can be scrapped, lowered economic value - Changed hospital_01, store_hardware_01, store_hardware_02, store_hardware_03 POIs - Cleaned up blocks xml code - Increased economic value of Picnic Table - Removed ability to mine Titanium Ore effectively with steel tools or jackhammer - Fixed not being able to scrap Picnic Table - Fixed world spawning vanilla forge instead of intended Furnace Tier 1 - Fixed ATM Wall RandomHelper block having incorrect model - Fixed Shock Absorbers Mod showing different schematic for its unlock - Fixed inconsistency in repairing requirements for Pistols SMGs, Machine Guns, Rifles and Shotguns - Fixed Ratchet Schematic not showing up in Melee and Tools group in Research Station |
| 2022.04.04 - 2.5.65 | - Fixed Dynamic Music System not recognizing custom trader and spamming console |
| 2022.04.04 - 2.5.64 | - Added new trader Ellen with custom model, voice lines and POI (Requires new world) - Changed Damage, Power Attack and Block Damage stats to display additional decimal point value - Changed inventory UI icon for Missions tab - Increased economic value of cardboard boxes and Fancy Garbage Can - Removed irrelevant info panel stats for ammo - Updated Russian localization - Fixed switching to mission description window, POI placeholder preview overlapping objectives of non POI missions - Fixed plantedCropsGroupDesc English localization - Fixed not being able to scrap Fancy Garbage Can - Fixed Scrap Knuckles scrapping to steel - Fixed incorrect Workbench Tier 3 crafting recipe |
| 2022.03.31 - 2.5.63 | - Changed default UI scale from 1.10 to 1.05 - Fixed Blue Tarp Pallets being too weak against shovels - Fixed not being able to scrap File Cabinets, Hoist Chain, Hoist Spreader, Hoist Hook, Hoist Magnet, Hoist Mount |
| 2022.03.30 - 2.5.62 | - Added chance to spawn Bicycles, Minibikes, Motorcycles or Ambulances on roads - Added additional color variants for SUV - Cyan, Purple, Yellow, Brown - Updated resourceCrushedSandDesc English localization - Changed Coffee Makers to give some scrap plastic too - Changed Blue Tarp Pallets to give Clay instead of Stone - Changed apartment_brick_6_flr English localization - Changed SUV to use new advanced vehicle variant material manipulator - Changed Sedan 2 Taxi and Sedan 3 break lights texture patterns - Changed default wandering horde range from 4h to 16h - Changed Police and Security SUV to have police loot group - Increased and optimized custom storage, vehicle and other asset textures resolution where possible - Increased Minibike speed from 25-36kph to 35-40kph - Increased 4x4 Truck speed from 32-50kph to 48-54kph - Increased Motorcycle speed from 32-50kph to 55-65kph - Increased Munitions Box HP from 300 to 500 - Increased economic value for Shelf Speaker, Old Book, Iron Desk, Dumpster - Increased gained Scrap Iron from Dumpsters when destroyed or wrenched - Increased default take delay for secure storage from 1.5s to 2s - Reduced default take delay for lights, deco, storage from 1.5s to 1s - Reduced Motorcycle cargo capacity from 600 to 500 and durability from 6000 to 5000 - Reduced SUV material dirt intensity - Reduced Brick resource item recipe cost - Fixed picking up Traffic Light or Crosswalk Light giving you Old Outdoor Light - Fixed not being able to repair or scrap Munitions Box - Fixed not being able to scrap Shelf Speaker - Fixed Harvesting Branches, Scrap Iron, Scrap Rubber and a few other resources giving too much experience - Fixed Laundry Basket, Water Cooler not giving enough Scrap Plastic when not wrenched - Fixed repairing Iron, Steel or Titanium Storage requiring also Planks - Fixed T2 and T3 Research Station repairs requiring incorrect resource - Fixed empty grocery store produce basket blocks showing block name - Fixed missing localization for typeEmpty and groupEmpty - Fixed floating light in apartment_brick_6_flr POI - Fixed some terrain blocks missing TerrainIndex property - Fixed vehicles spawning on roads always facing North - Fixed custom vehicles not aligning to terrain correctly - Fixed not being able to scrap Metal Desk, Dumpster - Fixed Iron Storage Single misaligned and lower as intended - Fixed Sedan 3 rear lights shader sometimes looking shiny in dark at certain angles |
| 2022.03.26 - 2.5.61 | - Fixed Dynamic Vehicle Spawner sometimes not being able to spawn repaired vehicle - Fixed Black and Blue Phantom cars always spawning with stripe |
| 2022.03.25 - 2.5.60 | - Fixed some seed schematic research requiring less paper than intended |
| 2022.03.25 - 2.5.59 | - Changed Farm Plot recipe cost - Increased chance for traders to sell Timed Charges and rare tools - Increased Sneaking Action Skill Exp gain by 50% - Increased Assassin Action Skill Exp gain by 30% - Increased Trading Action Skill EXP gain by 20% - Increased Trader General Resources count from 9-15 to 10-20 - Added Dynamic Stamina recovery delay after performing a Power Attack - Adjusted T2 and T3 station Schematic recipe cost (cheaper) |
| 2022.03.24 - 2.5.58 | - Changed player crafted concrete block shapes to be its own block - Increased chance for traders to sell Timed Charges |
| 2022.03.24 - 2.5.57 | - Added Titanium Ore in Wasteland (Requires Steel or Titanium Pickaxe, Jackhammer or Drill) - Added ability to upgrade S quality items at Maintenance Station to S Max - Added S Max quality sprite indicating max possible quality - Added additional ID debug output for texture selection window - Added Scrap Iron and Iron Variant Shape Blocks - Added Iron Bars Variant Helper Block - Increased Vending Machine sold item count - Updated Russian localization - Changed Cobblestone Shapes to Stone Shapes - Changed Shape block recipes to be simpler and cheaper to make - Changed scavengeTitaniumTip English localization - Changed Wood Fence, Shutters Plate, Window Plug 3 and 4 upgrade paths - Rebalanced Junk and Crafting resource loot groups - Removed 3 second Stamina recovery delay after performing a Power Attack - Removed Movement Speed bonus from Steroids Buff - Removed Small Stones harvest from Stone, Sandstone Terrain - Reduced Stamina loss when Sprinting - Reduced cost of Oil Shale when making Asphalt, Oil - Reduced Scrap Brass in common loot - Reduced cost of Corrugated Metal Shapes recipe - Removed Concrete, Steel and Titanium reinforcements - Removed Reinforced Concrete - Updated drugSteroidsDesc English localization - Fixed Workbench T2 requiring Log Table instead of Iron Table - Fixed Experience gained when mining resources being too low - Fixed Resource Boulders not showing up with correct color on map - Fixed corrugatedMetalShapes missing localization - Fixed Crafting Recipe Entry Favorites Icon overlapping Shape Icon - Fixed Wood Master requiring Cobblestone Resource for upgrading |
| 2022.03.20 - 2.5.56 | - Added POI previews in Missions (Quests) Logs - Rebalanced cost of repairing vehicles at Maintenance Station - Reduced Repair Kit cost for some vehicle repair kit recipes - Removed Repair Kit requirement for researching vehicle repair kit schematics - Updated Unused Asset Unloading description English localization - Fixed Pipe Rifle requiring SMG-5 Schematic to craft it - Fixed generatorbankSchematicDesc English localization - Fixed NRE when receiving a map invite while the map window is open - Fixed not being able to delete other player shared waypoints - Fixed not being able to show on map other player shared waypoints - Fixed positioning of map waypoint sharing pop up - Fixed Wooden Storage when placed not picking up the correct block helper |
| 2022.03.17 - 2.5.55 | - Fixed POI Preview not showing up on servers - Fixed Restore Power Quest trader dialog entry not showing POI Name |
| 2022.03.17 - 2.5.54 | - Added POI Preview in Quest Offers - Added POI Names in trader dialog entries for English localization - Added English localization for all POI names - Added option to toggle Unused Asset Unloading on/off to reduce inventory lag - Updated Prefab Editor window - Increased yield of Empty Can recipe from 5 to 20 - Increased Trading skill exp gain by 17% - Increased Lockpicking skill exp gain by 25% - Increased Missions skill exp gain by 26% - Increased Looting skill exp gain by 100% - Increased chance of getting wires from wrenching breaker boxes - Increased Frying Pan melee range from 2.1 to 2.2 - Rebalanced Trader Repair Station cost for vehicles, steel and titanium - Rebalanced some metal furniture/decoration HP - Rebalanced cost of melee weapon and their schematic recipes - Rebalanced Titanium Plating cost for upgrading items - Changed Maintenance Station repair cost for Carpenters Axe to require Forged Iron - Changed Stone Spear, Stone Sledge recipes - Cleaned up UI atlas from unused icons - Fixed SMG Auto Turret and its schematic requiring Pistol Parts instead of SMG Parts - Fixed Titanium Double Storage having less HP than intended - Fixed Peacekeeper and Enforcer shotgun icons being swapped - Fixed potential NRE with leveling up action skills - Fixed Retro Refrigerator can't be scrapped - Fixed Bunk Bed, Frame can't be scrapped - Fixed Traders selling cobblestones - Fixed Scrap and Brass Knuckles can't be crafted or researched |
| 2022.03.15 - 2.5.53 | - Added custom Steel and Titanium railings - Added alternative way to make Nails from Scrap Iron - Reduced Research Data cost for schematics from 250 to 200 - Reduced cost of Awning and Cobblestone Shapes blocks - Fixed Crosshair showing when Ranged Crosshair set On-Aim Off with Hold and Toggle aiming - Fixed trying to pick up Steel Storage it's not added to inventory |
| 2022.03.13 - 2.5.52 | - Added Titanium Chainsaw Chain Mod for Chainsaw - Increased weight of Stoves from 5 to 10 - Increased economic value of Testosterone Extract from 5 to 150 - Increased economic value of Coffee Makers from 5 to 98 - Fixed Iron Hinge not being craftable - Fixed Empty Pallets can't be scrapped - Fixed Old Stove can't be scrapped - Fixed not being able to craft Ratchet - Fixed not being able to pick up Modern Stove, Open - Fixed some cardboard boxes not scrapable - Fixed arrows and bolts referencing old A19 models - Fixed Vehicle Shock Absorbers schematic not found in loot - Fixed crafting Molotov Cocktails calculating ingredient weight incorrectly - Fixed trying to pick up Titanium Storage it's not added to inventory - Fixed Maintenance Station showing repair cost for items without durability |
| 2022.03.12 - 2.5.51 | - Fixed not being able to learn Workbench 2 and 3 schematics - Fixed loot having cobblestone (no longer used) |
| 2022.03.12 - 2.5.50 | - Added 4 new vehicles - muscle car, minivan, police cruiser, ambulance - Added 37 new storage containers - Added 11 new Info Screen Signs - Added T2 and T3 Workbenches - Added new Shock Absorbers vehicle mod item - Added support for realistic engine sounds - Added support for defining decimal format in xml for item stats - Added support for advanced vehicle variant material manipulation in xml - Added ability to open locked containers with timed charges through radial menu - Added new police loot group for Police Cruiser - Added ability to craft branches at Carpenters Table T2 - Added Iron Hinges - Improved attribute exp bonus allocation for action skills to be more reliable - Improved ammo distribution at traders - Increased Trading Action Skill exp gain by 25% - Increased Healing Action Skill exp gain by 66% and decreased its bonuses by half - Increased insecure gun safe health from 8k to 10k - Increased chance to spawn non damaged gas pumps - Increased amount of Bricks sold by traders when in stock - Increased Brick Shape block health from 1500 to 2500 - Cleaned up attribute xml code - Changed all custom vehicle engine sounds to use new realistic engine sound system - Changed all zombies except crawlers and spiders to have random movement animations - Changed all zombies to have random movement speed multiplier - Changed Speedometer scale from 60kmh/40mph to 90kmh/50mph - Changed Timed Charges to be a bit cheaper to buy - Changed gas_station_01 POI - Changed emergency vehicle siren to be dynamically added to transform - Changed emergency vehicle siren sounds - Changed POIs containing vanilla ambulance - Changed Table Saw can now be repaired - Changed Steel Pickaxe model - Changed chance for traders to sell solar cells and solar banks to show at any special stash tier - Changed Wrench to be crafted at Blacksmith's Forge T1 - Changed Rope to be also made in backpack, takes longer and more resources - Rebalanced stamina use for melee weapons - Rebalanced some vehicle speeds - Rebalanced Research Station recipe costs - Rebalanced Recipe distribution between Carpenters, Forge and Workbench stations - Reduced flicker rate for police top lights - Reduced lockpicking tier requirements for all locked blocks - Reduced chance to spawn locked vehicles - Reduced health of secure T4 and T5 loot chests - Reduced quantity of Wood Planks and Oil Shale found in loot - Reduced cost of clay for making Cobblestone and Brick block shapes - Reduced cost of T1 Artisans Station Schematic recipe - Reduced cost of T1 Forge Schematic recipe - Reduced cost of T1 Furnace Schematic recipe - Reduced cost of Frame shapes - Reduced cost of Crucible Schematic - Reduced economic value of T2 Maintenance Station - Reduced craft times for many recipes that took very long time to craft - Removed quality loss upon failure of upgrading items - Removed Police Sedan (vanilla sedan) recipe using Police Lights item - Removed Organic Waste from loot and trade - Removed Cobblestones resource item - Fixed Russian localization errors - Fixed Field Medic Perk not working as intended - Fixed Junk Drone and its mod schematics not being sold by the trader - Fixed Stamina Cost incorrectly scaling for Knuckle weapons - Fixed Spears not having RNG stat modifiers - Fixed Security SUV having lights on by default - Fixed Vault shader being too dark with A20 shading changes - Fixed Vehicle Fuel Efficiency comparison being inverted in info panel - Fixed Bicycle durability and encumbrance stats not shifting to correct position - Fixed ulmModArmorBackpackBasic and ulmModVehicleCargoBag English descriptions - Fixed AK reload speed being too slow - Fixed store_gun_02 spawning old vanilla military truck - Fixed world not having any chance to spawn working workstations - Fixed Dynamic Vehicle class not selecting last variant in the list - Fixed vehicle damage 1 and 2 states clipping in the ground too much - Fixed sliding door NRE in Prefab Editor - Fixed SMG Recipe requiring Pistol parts instead of SMG parts - Fixed Iron Sights not aligned correctly when using Hold and Toggle Aim - Fixed no impact sound when hitting entities with Police Baton - Fixed Wall and Desk Safes having incorrect loot list assigned - Fixed Info Screen Recipe not showing in a crafting category |
| 2022.02.21 - 2.5.49 | - Updated Russian localization - Fixes for buff indicators when wearing badly damaged armor |
| 2022.02.20 - 2.5.48 | - Added buff indicators when wearing badly damaged armor - Added insufficient level status indication message for Maintenance Station - Added ability to craft Old Book in Research Station Tier 2 - Added Sewing Kit to traders general stock pool - Added Korean localization by Jellyman - Improved Item Info Panel Equipment stat comparison - Improved Action Skill Level Up notification pop up message to show gained level - Increased Loot Speed bonus for Lucky Looter Perk from 8% to 10% per level - Increased Loot Speed bonus for Looting Action Skill from 0.4% to 0.5% per each level - Increased chance to find Sewing Kits in loot - Changed Carpenters Tier 2 and 3 Blueprint and Table recipes - Changed Ballistics Table Tier 2 Blueprint recipe - Changed Artisans Table Tier 2 Blueprint recipe - Changed Furnace Tier 1 and 2 Blueprint recipe - Changed armorMilitaryStealthBootsDesc English localization - Changed Magazine Extender size range from 25-50% to 30-60% - Changed Character Screen Physical Armor stat reflect actual value based on current armor durability - Reduced cost of Research Station Tier 2 and 3 Blueprint recipe - Reduced H to D item quality tier upgrade costs at the maintenance station - Removed Secret Stash bonuses from Better Barter and moved them to Trading Action Skill milestones - Fixed battery stats showing two different stats with the same name - Fixed player bought vending machine UI not working correctly - Fixed Trader Jen not having rentable vending machines - Fixed BlockULM_DoorSignedWithPanel.OnBlockEntityTransformAfterActivated possible NRE - Fixed possible NRE related to TileEntityDoorSecureSigned and TileEntityDoorPoweredSigned - Fixed incorrect ulmBookShockers localization for English - Fixed Tactical AR Schematic not showing up in Guns Research Category - Fixed Trader Hugh and Rekt having a few misplaced blocks - Fixed multiple items requiring tier 1 maintenance station for repairs - Fixed ulmBuffTargetHit buff showing up on ranged attack hits - Fixed Wood Plank Stack block not giving wood planks - Fixed Magnum Enforcer Vol 1, 3, 7 effects not working on UL weapons - Fixed Item Info Panel displaying negative durability values for broken armor - Fixed Item Info Panel incorrectly displaying compared armor condition value - Fixed Maintenance Station showing negative percentages on very damaged equipment items - Fixed Night Vision Goggles English description localization - Fixed Military Stealth Boots showing noise increase stat - Fixed Penetrator perk not affecting SMGs |
| 2022.02.01 - 2.5.47 | - Fixed modVehicleExpandedSeat localization - Fixed modMeleeWeightedHead localization - Fixed ulmDoorSciFi01PoweredDesc localization - Fixed Armor Noise Multiplier not being displayed correctly |
| 2022.01.28 - 2.5.46 | - Removed test attribute from 2.5.45 - Removed bad xpath in items.xml - Changed Lockpick material to Iron |
| 2022.01.28 - 2.5.45 | - Added target hit indicator for ranged attacks - Added chance for traders to sell Backpack Mod Schematic - Updated Chinese localization - Updated Russian localizations - Changed bank_01 and made it RWG tile compatible - Changed BepInEx run sh scripts to run without Game Sparks and EAC - Changed modMeleeWeightedHeadDesc localization - Increased chance to find Backpack Mod in loot and trader - Increased Steak And Potato price - Increased Empty Can yield in recipe from 4 to 5 - Removed Scrap Leather requirement for some item upgrades - Fixed trader repair station not repairing some items without quality levels - Fixed Powered Spike Trap Schematic having wrong group assigned - Fixed missing Backpack Mod Schematic in loot - Fixed crafting output multiplayer not correctly displayed - Fixed NRE when switching perk window pages |
| 2022.01.23 - 2.5.44 | - Added German localization by TraceSilvan - Added Exotic Metal Alloy Mod - Added Trader's Repair Stations - Increased Mutated Zombie HP from 150 to 500 - Increased Feral Mutated Zombie HP from 285 to 750 - Increased Radiated Mutated Zombie HP from 541 to 1500 - Increased Item Info Panel percentage based stat precision - Updated all trader POIs - Updated English and Russian localizations - Changed bank_01 POI - Changed Circuit Board disassembly recipe - Changed Submachine Guns to accept Retracting Stock Mod - Changed item mod loot and trader groups - Changed LookSensitivity increments from 0.1 to 0.05 - Changed NailGun to be affected by pistol perks and Agility attribute - Changed Minibike Repair Kit weight from 100 to 25 - Changed Motorcycle Repair Kit weight from 180 to 50 - Changed Truck Repair Kit from 180 to 250 - Changed Crucible Research from T3 to T2 - Changed lockpicking Auto-Pick to depend on remaining durability - Changed 24 of item mods to have quality levels now all with upgrade paths - Changed Lockpick rarity in loot - Changed Maintenance Station Tier 1 recipe to not need a schematic - Changed Basketball Hoop can now be picked up - Changed dyes to paint in loot - Reduced dye economic value - Reduced Feral Wight HP from 1000 to 500 - Reduced Radiated Wight HP from 2000 to 1000 - Reduced all 9mm gun recoil - Removed unreferenced and unused attribute tags for items - Removed Candy Cane, Knife and Santa Hat from loot - Fixed Timed Charges destroying Safes instead of breaking them open - Fixed Steel Parts being found in tool parts loot lists - Fixed Machete not being affected by Agility Attribute - Fixed R90 Reload Speed not affecting reload animation - Fixed not being able to open Elliania's Stash with Timed Charges - Fixed not being able to upgrade Shutters - Fixed not being able to upgrade Cellar Doors - Fixed statExplosionResistance not referencing localization - Fixed craft fuel experience exploit - Fixed UI Controls not showing additional key bindings - Fixed incorrect localization for Lockpick Schematic - Fixed Titanium Knuckles not having a recipe - Fixed Maintenance Station Tier 2 requiring Iron to repair instead of Steel |
| 2022.01.20 - 2.5.43 | - Updated Trader Joel POI - Updated drinkJarGrandpasForgettingElixir localization - Changed Speedometer Vehicle Stats to display high numbers in shortened form - Changed Elliania's Locket can now be upgraded - Removed Wood Shapes recipe (Confusing with Frame Shapes) - Reduced Mining Dump Truck Fuel Tank to 800 - Reduced DH Helicopter Fuel Tank to 800 - Fixed missing IndexName property for chandelierLight - Fixed missing ModSettings.ini file message showing as error - Fixed burntWoodRamp7 requiring vanilla wood for upgrades - Fixed rounding error on percentage based item stats - Fixed window closing abruptly when refueling vehicles from stats screen - Fixed Elliania's Locket stats ignoring quality and being completely random |
| 2022.01.19 - 2.5.42 | - Updated Undead Legacy to A20.1(b5) |
| 2022.01.19 - 2.5.41 | - Updated Russian localization - Updated Chinese localization by ourbed - Removed Wood Log (woodLogPillar100) recipe - Fixed missing localization for a20 lockpicked doors - Fixed typo for Iron Breaker Mod Schematic localization |
| 2022.01.18 - 2.5.40 | - Added Titanium Club - Added conversion recipes for jar and plastic bottle Murky Water - Updated Russian localization - Updated drugJailBreakersDesc localization - Improved healing item action code - Increased Timed Charge Economic Value - Increased Timed Charge damage to safes and T3, T4 and T5 loot chests - Increased Loot T5 Hardened Chest HP from 10000 to 15000 - Reduced Loot T3 Reinforced Chest HP from 7500 to 5000 - Fixed Brick Block Shapes repaired with cobblestone and not bricks - Fixed Attribute being above max level overlaying level and completion badge - Fixed all tiers of Maintenance Stations having the same weight - Fixed not all higher tier workstations requiring previous tiers learned - Fixed Magnum .44 Revolver attachments not correctly defined and rendered - Fixed Steel Club Schematic not in loot and trader lists |
| 2022.01.17 - 2.5.39 | - Added small chance to find Beaker in Medicine loot - Added ability to repair Engines and Battery in Maintenance Station - Added ability to repair vehicles in Maintenance Station - Added ability to upgrade Battery - Updated Russian localization - Increased Medic Action Skill experience gain - Increased Sand yield from harvesting Desert ground blocks - Changed Vehicles now requiring their specific repair kits to be repaired - Changed Cobblestone recipe - Reduced Repair Kit amount in loot - Removed Crushed Sand recipe - Removed Clay harvesting from Desert ground blocks - Fixed Medic Action Skill not scaling with Fortitude - Fixed getting acid without acid book when wrenching cars - Fixed AntiAliasing missing additional options |
| 2022.01.16 - 2.5.38 | - Added Russian localization by KelThuZer - Added Chinese localization by ourbed - Added Window Store Pane variant to Bulletproof Metal Window block - Changed Lucky Looter perk scavenge time bonus from 5% to 8% per level - Changed Looting Action Skill scavenge time bonus per level from 0.5% to 0.4% - Updated localization for perkLuckyLooter entries - Updated resourceBulletTip, resourceBulletTipDesc localization - Updated resourceBulletCasing, resourceBulletCasingDesc localization - Updated some UI elements to avoid localization go beyond the UI bounds - Cleaned up localization of currently not used entries - Fixed salvaging Minibike sometimes giving bicycle wheel - Fixed twitch integration glitch with commands overlaying voting |
| 2022.01.15 - 2.5.37 | - Fixed Trader Joel exploit |
| 2022.01.15 - 2.5.36 | - Changed vehicle salvaging buff to be hidden - Updated lockpicking preventing you to pick impossible locks - Updated radial menu to hide if no lockpicks or bobby pins present in inventory - Added new localization: uiLockpickingInsufficient - Fixed party window not showing when party members are in safe zone - Fixed twitch integration not showing voting (bug from 2.5.35) - Fixed incorrect localization for Lockpicking Action Skill - Fixed incorrect stat values for scrap and iron machete items - Fixed Magnum Enforcer Vol 4 not working as described - Fixed not being able to change pages in Multiplayer Server Browser - Fixed single blue water barrels having 200 capacity instead of 50 - Fixed toolbelt scroll storage tank interaction exploit |
| 2022.01.13 - 2.5.35 | - Updated BepInEx version to 5.4.18 - Added Steel and Titanium Reinforcement resource items - Changed Claw Hammer to be researched in Research Station T1 - Changed block upgrade costs for reinforced concrete and steel - Changed repair costs for steel and titanium blocks - Changed Steel and Titanium block recipes - Changed vehicle inspection window to represent remaining fuel with decimal point - Updated chance to find Claw Hammer and Wrench in loot - Updated Trader Jen POI - Increased Steel Plating price - Removed some duplicate localization entries - Fixed Twitch Integration commands visible when on Waiting or Cooldown - Fixed not being able to sell Police Batons - Fixed some rifles not having icons for the item stat readouts - Fixed trader item slots not showing quality backgrounds - Fixed after use not being able to pick up Maintenance Station on dedicated server - Fixed repairing vehicles on servers not correctly removing vehicle spawn block - Fixed vehicle consumption bonuses by quality being reversed for Vehicle Fuel Saver Mod |
| 2022.01.12 - 2.5.34 | - Added ability to adjust inactive map marker opacity - Changed inactive map marker draw distance from 128m to default 1km - Updated Twitch Integration with Undead Legacy commands - Fixed Twitch window having two instances - Fixed Twitch voting not working - Fixed Harvest yields when wrenching vehicles - Fixed quest rewards screen showing more entries than selectable - Fixed Action Skills displaying incorrectly at level 100 - Fixed some text labels not parsing item actions correctly - Fixed Grenade and Rocket item descriptions not showing all stats - Fixed Maintenance Station lockout interaction in multiplayer - Fixed Wrenching vehicles sometimes leaving an invisible block behind |
| 2022.01.11 - 2.5.33 | - Added stat icons for all consumables that were missing them - Added Dysentery Cure bonus for Mineral Water (PL. Bottle) - Added chance to get Dysentery when eating raw eggs - Cleaned up icon atlases from some unused icons - Increased Beer, Moonshine Buff duration from 45s to 60s - Updated drugJailBreakersDesc, resourceLockPickDesc localization - Removed Dysentery risk from Fresh Water (PL. Bottle) - Fixed NRE console error triggering when holding item and scrolling inventory - Fixed Buff Info Screen title text going outside of UI bounds - Fixed incorrect material being assigned for loot room Leather Trunk and Wood Crate - Fixed coffee schematic not unlocking how to make coffee in plastic bottle - Fixed Mineral Water recipes requiring the wrong Jars, Bottles |
| 2022.01.10 - 2.5.32 | - Added Weight Lifting Action Skill Book - Increased Animal Fat and Empty Can stack size from 100 to 1000 - Changed matIron material durability from 300 to 1000 to match matMetal - Reduced amount of scrap metal gained when scrapping corrugated metal blocks - Reduced amount of scrap metal gained when scrapping burning barrel - Removed some unused schematics from loot - Fixed Forgetting Elixir not reseting Gift of Life and Drone Specialist perks - Fixed being able to modify an item inside Maintenance Station causing an error - Fixed locking out interactions when trying to pick open containers without lockpicks or bobby pins |
| 2022.01.09 - 2.5.31 | - Fixed Police batons not obtainable (not being in loot or trader lists) |
| 2022.01.09 - 2.5.30 | - Changed Firewood icon to be simpler - Changed console command poireset to now fully reset a POI, including all sleeper zombies - Improved code for checking if user is interacting with block in multiplayer - Fixed when trying to pick up all from container with full inventory dropping items on ground - Fixed inaccurate prices for vault doors and hatches - Fixed Leather Knuckles having no sound and giving console errors - Fixed healing items not treating Abrasion - Fixed not being able to upgrade Mining, Firefighter, Football and SWAT helmets - Fixed not being able to repair Nail Gun in Maintenance Station |
| 2022.01.07 - 2.5.29 | - Fixed quest rewards always giving tier 1 rewards - Fixed incorrect Concrete Reinforcement requirement to upgrade Concrete blocks - Fixed Frying Pan having wrong MaintenanceGroup assigned - Fixed healing effects not stacking using bandages, kits, aloe |
| 2022.01.07 - 2.5.28 | - Fixed healing items healing more than they should - Fixed inaccurate stats showing for First Aid Bandages and Kits |
| 2022.01.07 - 2.5.27 | - Fixed trying to pick up a workstation locking you out of it |
| 2022.01.07 - 2.5.26 | - Optimized All Action Skill code - Changed Action Skills when leveled up to carry over excess experience - Changed all melee weapons to degrade faster with power attacks - Added ability to disassemble Lead Battery at disassembly station - Added a dark border to Map Marker icons - Inactive Map Marker view distance on compass reduced from 1km to 128m - Inactive Map Marker icons on compass are now partially transparent - Increased successful Lockpicking Action Skill exp gain by 42% - Increased Jail Breakers bonus from +50 to +75 - Increased all knife and spear damage - Increased Cleaver economic value, reduced their damage - Updated Zombie Name Localization - Rebalanced most melee weapon economic values and carry weight - Removed icon pulsing/blinking on Map Screen - Reduced First Aid Bandage healing from 30 to 25 - Reduced First Aid Kit healing from 180 to 100 - Reduced Wight HP from 1500 to 1000 - Reduced Feral Wight HP from 3000 to 2000 - Reduced Wild Zombie spawn amount by a bit - Reduced Hardened Chest Lock Pick Tier from 200 to 175 - Reduced ammo in loot - Pain Killers, Antibiotics, Honey and Vitamins now level up Healing Action Skill - Fixed failed lockpicking attempts not leveling up Lockpicking Action Skill - Fixed Trader Jen front door being open - Fixed missing background for enemy health bar - Fixed not showing requirement for schematic for Maintenance Stations in crafting info screen - Fixed being able to repair Pipe Baton with Pipes outside of Maintenance Station - Fixed Sedan 3 not correctly rendering some variants for Damage 0 and 1 states - Fixed all 2h axe durability drain being 25% higher than intended - Fixed drone not healing player in multiplayer - Fixed Death Penalty not triggering chance to lose Submachine Guns Action Skill loss - Fixed Submachine Guns Action Skill not leveling up correctly - Fixed being able to access maintenance station at the same time by multiple people - Fixed being able to pick up the same block with tile entity by multiple people - Fixed being able to initialize lockpicking at the same time for the same block by multiple people |
| 2022.01.03 - 2.5.25 | - Fixed Pump Shotgun damage being inaccurate - Fixed Scrap Shotgun damage being inaccurate |
| 2022.01.03 - 2.5.24 | - Removed DMT.dll from UndeadLegacy - Fixed Auto Shotgun iron sights - Fixed Attachments not rendering on Hunting Rifle |
| 2022.01.03 - 2.5.23 | - Removed DMT dependency - Added craftable Concrete Barrier variant helper - Added craftable Road Barricade - Added 10 more Map Waypoint icons - Updated Trader Jen POI - Rebalanced Long Pipe weapon stats - Renamed Electrocutioner perk to Batons - You can now pick up loot room Wood Crate, Leather Trunk, Reinforced Chest - You can now press anywhere on the Quick Waypoint entry in the map screen to remove it - Fixed Titanium Knuckles scrapping to Scrap Steel - Fixed not being able to research Compound Crossbow - Fixed incorrect icon for cntLootChestHeroInsecureT1 - Fixed incorrect icon for cntLootChestHeroInsecureT2 - Fixed SMG Attachments rendering incorrectly - Fixed missing HUD icon for Lever Action Rifle - Fixed Pipe Weapons action skill named incorrectly, correct is Baton Weapons - Fixed GyroCopter bundle giving creative mode items and breaking UI - Fixed some Wine Barrels appearing as lootable containers |
| 2022.01.02 - 2.5.22 | - Added chance to spawn locked Cash Registers - Added missing Campfire to Trader Hugh POI - Added failsafe to prevent picking up Maintenance Station if item inside - Reduced Lead Ore, Scrap Lead and Lead Ingot weight by 16.667% - Rebalanced several dozen variant helper block craft times - Rebalanced ammo weights - Removed Type info row when checking recipe in info panel - Fixed vehicle code breaking when trying to repair vehicle, canceling then repairing again - Fixed not showing Loot Stage in Character Window - Fixed poireset console command not working on servers - Fixed udm console command not working on servers - Fixed not being able to upgrade Steel Blocks to Titanium blocks using a NailGun |
| 2021.12.31 - 2.5.21 | - Added new Trader Jen POI - Added run_bepinex_server.sh for Servers - Changed run_bepinex.sh for Single Player - Updated RWG Gateway Tile - Updated all Trader POIs to be 35x35 footprint - Fixed Heavy Armor Bundles giving too many helmet light mods - Fixed not being able to upgrade Pocket mods - Fixed Compound Crossbow not showing mods - Fixed Iron Crossbow having A19 model instead of A20 - Fixed Wrenching Motorcycle giving bicycle wheels - Fixed Lockpicking not working correctly on locked vehicles - Fixed being able to auto-pick a lock even when no Bobby Pin/Lockpicks in inventory |
| 2021.12.29 - 2.5.20 | - Fixed Lockpicking Perk bug introduced in 2.5.18 - Fixed Localization for Maintenance Station Schematics |
| 2021.12.29 - 2.5.19 | - Reduced hardenedChestT4 loot size from 8x8 to 6x6 - Reduced cntHardenedChestSecure LockPickTier - Fixed incorrect model and bounding box size for tier4LootChestPrefab and tier5LootChestPrefab |
| 2021.12.29 - 2.5.18 | - Added placeholder images for missing journal headers - Added 4th level to Lockpicking Perk - Added chance to spawn Locked Lockers, File Cabinets, Toolboxes and Desks - Improved Lockpicking User Interface - Changed all trader POIs and Red Mesa POI to UL versions - Changed supply loot to give raw resources instead of full blocks - Rebalanced zombie and animal spawns in wasteland to be lower - Fixed perkLockPicking localization - Fixed Bobby Pins missing in loot - Fixed gunMGT2TacticalAR not showing mods - Fixed ulmBookShockers (Melee Pipe Weapons) localization - Fixed incorrect LockPickTier for cntLootChestHero, cntHardenedChestSecure, cntWallSafe, cntGunSafe - Fixed Bicycles, Minibikes, Motorcycles and Cars giving unintended resources when wrenched - Fixed missing localization for goZombie - Fixed ulmPerkGiftOfLife Perk requirements for lvl 4 and 5 - Fixed loot not spawning 10mm, 5.56mm, 7.92mm ammo - Fixed Titanium Pickaxe not scaling with quality - Fixed thrownAmmoMolotovCocktail item properties - Fixed missing localization for ulmResourceBobbyPinBlueprint - Fixed beer buff icon showing under zombie health bars - Fixed Secure Vehicles not having LockPickTier assigned - Fixed A19 model used for cntHardenedChestSecure instead of A20 - Fixed not being able to repair or upgrade T2 and T3 bows and crossbows - Fixed farming to downgrade to seedling as in A19 |
| 2021.12.28 - 2.5.17 | - Fixed incorrect SUV vehicle item reference - Fixed Water Barrel blocks not having any carry weight |
| 2021.12.28 - 2.5.16 | - Fixed Cooking Pot not being in Trader item list - Fixed Rule One Cardio perk having incorrect requirements for lvl 4 and 5 - Fixed not being able to repair car and truck vehicles |
| 2021.12.27 - 2.5.15 | - Changed painting material to cloth - Reduced locked vehicle spawn rate - Fixed vehicles without doors spawning as locked - Fixed when consuming Boiled Water or Beer, gives jar and not plastic bottle - Fixed DynamicVehicles not properly saving their state on servers |
| 2021.12.27 - 2.5.14 | - Fixed vehicleMinibikePlaceable recipe |
| 2021.12.27 - 2.5.13 | - Fixed some blocks giving resourceWood instead of planks - Fixed Radial Menu texture glitch when on 100% UI Opacity |
| 2021.12.27 - 2.5.12 | - Updated localization for gunMGT0PipeMachineGun, gunRifleT0PipeRifle, gunShotgunT0PipeShotgun, meleeWpnBatonT0PipeBaton - Fixed missing localization for gunMGT0PipeMachineGunBlueprint - Fixed missing localization for gunRifleT0PipeRifleBlueprint - Fixed not being able to research Pipe Weapons |
| 2021.12.27 - 2.5.11 | - Reduced abundance of Saws in loot - Fixed repair costs wrongly calculated when preforming repairs in the maintenance station |
| 2021.12.27 - 2.5.10 | - Reduced quest reward wood, cobblestone, concrete and steel block rewards to give 100 blocks instead of 500 - Fixed Wrench, Ratchet and Impact Driver power attack not using stamina |
| 2021.12.27 - 2.5.09 | - Updated perkGreatHeistComplete, perkGreatHeistCompleteDesc, perkGreatHeistCompleteLongDesc localization - Updated resourceLockpick, drugJailBreakersDesc localization - Updated researchSystemTip localization - Updated actionPerkShockers localization - Updated abandonedVehicleRepairTip localization - Updated gas_station_05 and auto_mechanic_01 POIs - Increased Scrap item repair costs - Rebalanced vehicle salvage resource amounts - Removed ULM_Recipe.GetOutputList debug info - Fixed quest rewards giving incorrect Forge, ChemistryStation or Workbench - Fixed Item Upgrade and Repair mechanic not supporting multiple maintenance groups - Fixed Item Repair costs sometimes being free - Fixed NRE when incorrect item was added to Maintenance Station slot - Fixed Plastic Barrels missing StorageTank class - Fixed not being able to repair repairable vehicles on servers - Fixed DynamicVehicle class cars not giving scrap iron when wrenched - Fixed gunMGT1AK47 not showing attachments |
| 2021.12.26 - 2.5.08 | - Removed ability to generate 4k and 16k maps in Generate World screen - Fixed last stage of cars being infinitely wrench-able - Fixed Military Truck spawning wrongly in the world |
| 2021.12.26 - 2.5.07 | - Reduced Carpenter Table bounding box sizes to be 2 blocks tall - Reduced Furnace (Tier 2) bounding box size to 1 block tall |
| 2021.12.26 - 2.5.06 | - Fixed cntCupboardCabinetOldTopClosed having wrong model - Fixed missing divider symbol for HUD encumbrance bar stat numbers |
| 2021.12.26 - 2.5.05 | - Decreased reinforcedChestT1, reinforcedChestT2, reinforcedChestT3 loot container sizes from 8x8 to 6x6 - Fixed DynamicVehicle code synchronization issues between client and server - Fixed incorrect model for cntLootChestHero block - Fixed incorrect model for cntLootChestHeroInsecureT1 block - Fixed incorrect model for cntLootChestHeroInsecureT2 block - Fixed gunRifleT2LeverActionRifle localization description - Fixed lootable Bird Nest model vertical offset - Fixed cntCupboardCabinetRedTopClosed having assigned wrong model - Fixed terrStone not giving any resources |
| 2021.12.25 - 2.5.04 | - Fixed not being able to refuel Minibike, Motorcycle, 4x4 Truck and GyroCopter - Fixed decoCarFrontDoorFlat block missing Model property |
| 2021.12.25 - 2.5.03 | - Fixed Hovering Empty Bird Nests - Fixed missing localization for ulmVehicleCoupe1SecureVariantHelper - Fixed wrong bedroll being given in Bug-Out Bag - Fixed missing models for Jerry Cans - Fixed gas pumps giving NREs |
| 2021.12.25 - 2.5.02 | - Fixed Compass Not Working - Removed missing block from trailer_02 POI |
| 2021.12.25 - 2.5.01 | - Updated Undead Legacy for Alpha 20.0 (b238) - Converted Undead Legacy code to BepInEx + HarmonyX removing PatchScript dependency - Updated User Interface with brand new visuals and back-end optimization - Updated User Interface visuals with better support for higher resolutions - Updated and streamlined all item and block item groups - Updated stack sizes for many different resources - Updated and restructured progression.xml completely - Updated all explosive items - Updated all schematic localization names to remove Schematic word from them (now displayed as group) - Updated Debug and Prefab Editor UIs - Updated vehicle item info description to show real time updated dynamic stats of the vehicle - Updated lockpicking UI, picking locks without perk/skill is much harder now - Updated UL pump shotgun animations to match new A20 animation key frames - Updated Desert Mantis animations to match Desert Vulture animation key frames - Updated Mongrel animations to match Pistol animation key frames more accurately - Updated iron sights for all custom UL guns - Optimized UL code for game logic and UI performance - Optimized UL block load times - Optimized and cleaned up XML from obsolete and deprecated items, blocks etc - Optimized UI sprites to increase load times - Optimized Character Frame Window open time - Encumbrance value now gets colored when you are exceeding the limit not when under the limit - Added Auto-Pick Lock ability based on skill, perk and related bonus effects - Added chance to spawn locked vehicles - Added ability to change above door labels for player crafted sliding doors - Added Powered variants for all the custom sliding doors - Added Information Screens as custom signs - Added ability to repair all colors of 4x4 Truck, Bicycle, Minibike, Motorcycle (spawns with installed dye) - Added ability to click pinned recipe itself to look it up - Added additional Single Player Daylight Length option ranges - Added additional Single Player options to change Max Zombies, Max Animals, Max Land Claim Block count - Added additional options for selecting blood moon frequency, random range and enemy count in SP - Added additional options for selecting day night length, loot respawn days, abundance, air drop frequency in SP - Added new Dynamic Vehicle mechanic, that handles rendering wrecked vehicle states - Added more Military Truck vehicle variants - Added ATM Random Helper for future content changes - Added new perk: Gift of Life - Added Police Baton and Modified Police Baton - Added Titanium Pickaxe - Added Brass, Scrap and Titanium Knuckles - Added option to toggle Crosshair visibility on or off - Added new HD gasoline and empty jerry can icons - Added ability to define and represent quality levels for item mods - Added ability to toggle On Screen Navigational icons on or off - Added ability to toggle Melee or Ranged cursors on, off or partially on - Added ability to define multiple crafting categories in ui_display, including ability to exclude categories - Added Ratchet, Impact Driver, Compound Bow, Compound Crossbow Magnum Revolver, Desert Vulture and SMG to Research - Added M60, Assault Rifle, Sniper Rifle, Pump Shotgun, Auto Shotgun to Research - Added central post for Junk Pistol for better iron sights aiming - Added central post for Scrap Shotgun for better iron sights aiming - Reduced Military Truck scale by 10% - Changed Meticulous Packer to a different new perk: Drone Specialist - Changed Cardio perk - Changed custom vehicle blocks to use new Dynamic Vehicle rendering and management system - Changed Lockpicking Perk to Intellect Attribute - Changed Living off the land to Perception Attribute - Changed Spotlight UI Controller - Changed Spotlight Block to be pickupable without LCB - Changed Iron Arrow Head, Steel Arrow Head, Rocket Casing, Rocket Tip, Portable Turret Ammo - Changed all pallets so you can now pick them up, wood (empty) ones give nails and planks - Changed Pumpkin Lanterns, Window Blinds so you can pick them up - Changed Butcher Harvest penalty for Axes from 30% to 50% - Changed Butcher Harvest penalty for Steel Knuckles from 0% to 50% - Changed Leather, Iron, Steel Knuckle, Auger, Jackhammer, Valkyrie Drill recipes - Changed Sledge recipes - Changed Rocket Launchers to require Adv. Repair Kits - Changed Assault Rifle default firing mode from burst to full auto - Changed Knuckle Weapons to not harvest animal stuff - Changed Iron and Steel Knuckle models, vanilla ones used for Brass and Scrap Knuckles - Changed Vehicle Cargo Pouch to quality based mod - Changed Storage Pocket and Pouch mods to quality based mods - Changed Backpack mods to quality based single mod - Changed Trader reset interval from 3 to 4 days - Changed Vending machine reset interval from 1 to 4 days - Changed A20 Quest Bundle Icons - Changed crop seeds to be crafted in Artisans Table - Changed recipes for vehicle mods - Changed Barbed Wire to be crafted in Blacksmith's Forge 1 - Changed Metal Furniture to be made in Blacksmith's Forge 1 - Changed Burning Barrel to be made in Blacksmith's Forge 1 - Changed Dirt to be made in Artisans Table 1 - Changed Sinks And Toilets recipe, now in Artisans Table 2 - Changed Duke stack size from 30000 to 50000 - Changed most Research Station Tier 3 recipes to require Books instead of paper - Changed custom reflex sight model blue dot to red dot particle for consistency - Changed Sneak Damage to all Swords by half, Knives are unchanged - Changed Sneak Damage of Great Sword to match other swords - Changed vehicle storage slot and cargo limits to match their use case better - Changed powered door research recipe costs - Changed Wire Tool to require Scrap Wire to connect blocks with electricity - Changed Repair Kit and Advanced Repair Kit craft cost - Increased cost of Bone Shiv - Increased economic value for Auger, Jackhammer and Valkyrie drill schematics - Increased Carry Capacity for Bicycle, Motorcycle, GyroCopter, Dune Runner, Raven - Improved Cobra Pistol Slide and Hammer mesh - Updated Flurry Of Blows English localization - Split single and double doors into two different blocks to fix rotation bug - Rebalanced all sniper rifle class weapon stats - Rebalanced all machine gun class weapon stats - Rebalanced all sub-machine gun class weapon stats - Rebalanced all shotgun class weapon stats - Rebalanced all pistol class weapon stats - Rebalanced all fist weapon class weapon stats - Rebalanced pipe weapon recipes - Rebalanced A20 Quest Bundles - Reduced Crucible Schematic cost of Research Data from 2000 to 1500 - Removed Medium Armor crafting group to reduce confusion - Removed Circular Saw, Cardboard, Sticks - Removed all schematic and other reading material localization coloring (now colored in code) - Removed Wire Strippers and Car Battery Block - Removed Medium Armor category - Removed Item Quality Research - Removed Item Type Icon for weapon parts - Removed Legendary Item reward groups from T5 missions - Removed Golconda MK1, renamed Golconda MK2 as Golconda - Removed Deep Cuts effect from Axes, Pickaxes and Pitchfork - Removed internal storage for Bicycle - Removed Minigun (no suitable hold pose) - Removed Action Perks: Explosives, Turrets (didn't work in MP) - Removed Twitch Integration changes from A19 (will update module later) - Fixed item cosmetic slot being socket-able in info panel screen - Fixed item mod slots sometimes not showing up in item info panel - Fixed Vehicle Stats screen always showing max passenger count 1 - Fixed HUD Quest Tracker not showing quest icon - Fixed NRE when buying or removing things from player rented vending machines - Fixed items in backpack queue having no carry weight - Fixed SUV break lights flickering against the model mesh - Fixed MineCart box cover tarp shader material having wrong texture assigned - Fixed Dump Truck driver seat and passenger seat positions being swapped - Fixed incorrect shader assigned for Burnt Military 4x4 - Fixed Gasoline crafted as a tiered item - Fixed Hay Bale block having incorrect class code - Fixed custom tool tip controller horizontal screen edge detection - Fixed Scrap Axe not listed in players backpack Basic tab - Fixed Katana being flipped in third person mode (thanks to bdubyah) - Fixed Military Truck Window Shader missing Albedo texture - Fixed Locked doors or containers immediately triggering lockpicking - Fixed Nail Gun having quality - Fixed pitchfork value being too low - Fixed HUD dye slot accepting any item to be placed directly into info panel - Fixed Beer Barrels material being metal, should be wood - Fixed Coupe vehicle block back lights shader shining in the dark as if they would be on - Fixed traders not selling Jackhammer or Valkyrie drills - Fixed not being able to turn on/off gun laser for UL weapons |
| 2021.08.10 - 2.4.28 | - Changed name of Spikes Trap to Powered Spikes Trap - Changed Powered Spikes Trap icon to differentiate them from Dart Trap - Fixed traders not selling Lead Batteries - Fixed picking up plants with action key not giving player experience - Fixed focused armor sometimes inaccurately showing under its name its associated groups - Fixed not being able to pick up present boxes - Fixed crafted SMG dependent on handgun and not SMG quality research - Fixed Twitch Weapon spawn sometimes showing up under Zombies category - Fixed some items without any description missing UI elements on the info panel screen - Fixed descriptions for chest armor Backpack mods - Fixed missing localization description for ulmVehicleHelicopterRaven01Spawner - Fixed not being able to craft C and B quality heavy armor quality research |
| 2021.07.31 - 2.4.27 | - Updated Undead Legacy for Alpha 19.6 (b8) - Renamed twitch integration command #regen to #heal - Fixed being able to repair gas pumps with wood planks, creating a repair exploit - Fixed Solar Cells having Mod Slots - Fixed scrapping Iron and Steel Arrowheads giving unbalanced scrap - Fixed Iron and Steel Arrowhead, Steel Rebar recipe balance |
| 2021.07.24 - 2.4.26 | - Updated English localization for Pistol Pete book series - Rebalanced Leather, Iron and Steel knuckle stamina use - Rebalanced Rusty and Iron Cleaver stamina use - Rebalanced Stone Pick, Shovel and Axe stamina use - Rebalanced Scrap, Iron, Steel and Titanium machete damage values - Fixed not being able to pick up Snowman - Fixed Scrap Glass to be scrapped into sand - Fixed modArmorTripleStoragePocket mislabeled as Armor Double Pocket Mod - Fixed item info panel sometimes showing inaccurate repair material for armor - Fixed item info panel description background rendering too tall for items with cosmetic slot, but no mod slots |
| 2021.07.11 - 2.4.25 | - Slightly decreased chance to find Old Books in bookcases in favor of schematics - Simplified research module loot groups - Changed Steel Armor recipes - Removed Steel Armor Parts - Extended party window list size in UI from 7 to 10 - Updated Drawer, Munitions Box, Gun Safe, Metal Containers, Dumpster recipes |
| 2021.07.08 - 2.4.24 | - Restructured recipes.xml completely - Changed Deployable vehicle group to Science instead of Miscellaneous - Changed Bookshelves to have a higher chance to spawn Old Books - Changed Traders to have a higher chance to sell more varied ranged weapons - Changed weight of 5.56mm and 7.62mm ammo - Changed economic value for Frying Pan, Saw Blade, Morning Star and Brinx's Fury - Changed Frying Pan and Brinx's Fury to be sellable to trader - Changed 6x1 loot containers to 4x2 - Changed Junk Turret and Sledge Turret, Pressure Plate, Motion Sensor, Generator Bank, Nailgun recipes - Changed Metal Letters, Blade Trap, Cement Mixer, Battery Bank, Speaker, Electric Fence Post recipes - Changed Vault Door, Powered Vault Door, Powered Hatch, Stun Baton Repulsor Mod recipes - Changed Rolling Garage Door, Steel Garage Door, Iron Garage Door, Stun Baton recipes - Updated Grandpas Learning Elixir, Pumpkin Cheesecake recipes to give back empty jars - Updated Grandpas Learning Elixir, Shepards Pie, Fish Gravy Toast recipes to give back empty cans - Updated Chili Dog, Gumbo Stew, Spaghetti, Sham Chowder, Fish Tacos, recipes to give back empty cans - Updated localization for storage pocket mod descriptions to be more accurate to the mod - Updated localization for backpack mods to be more accurate - Increased Log Table weight - Reduced steel cost of crafting Steel Knuckles - Removed the need for Stun Baton Parts - Slightly reduced chance to find wrenches - Bellows Schematic can now be researched - Fixed Bellows recipe not requiring a schematic - Fixed traders selling in secret stash too high quality mining helmets - Fixed Lead Battery repair exploit (repairing battery restored it to full charge) - Fixed vanilla Motorcycle incorrect player seating and leg positions - Fixed not being able to refuel vehicles through radial menu - Fixed Party window entry showing empty background section |
| 2021.07.04 - 2.4.23 | - Fixed missing suffix for some gun fire rate stat - Fixed Ski Goggles agility stat missing icon - Fixed picked up car tires material not being rubber - Fixed item comparison being inaccurate (bug from 2.4.22) |
| 2021.07.04 - 2.4.22 | - Added new twitch commands: #fuel, #hercules, #dead_weight, #total_recall - Added ability to scroll inventory or storage with controller right analog stick - Added missing English localization for several animal and zombie names - Removed ability to craft Rex Blade or Brinx's Fury - Rebalanced all zombie HP - Updated Korean and Russian localization - Updated twitch supplies for weapons, tools and ammo to have new items as well - Changed 6x2 loot containers to 4x3 - Changed and optimized loot groups - Changed starter gear to ignore loot abundance setting - Fixed Bone Shiv secondary attack speed being too fast - Fixed rare occasion for traders sell very low quality solar cells - Fixed short loot time when looting ambulance or service trucks compared to other vehicles - Fixed missing weight definition for suitcases - Fixed not being able to lockpick with a controller (no bound equivalent to space bar) - Fixed equipment items not comparing to already equipped items like in vanilla |
| 2021.06.28 - 2.4.21 | - Added requirement for schematics to craft Minibike, Motorcycle, Car and Truck repair kits - Added requirement for a schematic to craft Advanced Repair Kit - Added ability to pick up grave stones - Added recipe to fill bucket from plastic bottles - Added ability to harvest Military Fiber with Wasteland Treasures book series Completed from repairable military trucks - Increased Animal Harvesting, Heat Resistance, Cold Resistance action skill gain by 100% - Increased Lockpicking action skill gain by 40% - Increased Assassin, Missions, Pain Resistance action skill gain by 25% - Increased Trading action skill gain by 20% - Increased Sneaking action skill gain by 10% - Updated Chinese localization (thanks to zberone) - Updated Russian localization (thanks to Kelthuzer) - Updated Pumpkin Bread, Pumpkin Pie, Blueberry Pie, Corn Bread, Corn On The Cob, Boiled Egg recipes to give back empty jars - Updated Hobo Stew, Meat Stew, Gumbo Stew, Spaghetti, Sham Chowder, Vegetable Stew recipes to give back empty jars - Changed Firewood Carry Weight from .25 to .1 - Changed Stone Powder craft time from Large Stones from 5 to 2 seconds - Removed ability to craft decoCarWheelFlat - Removed ability to craft decoCarTireSmallFlat, decoCarTireFlat, decoCarTirePile, decoCarTireStack - You can now pick up decoCarTireSmallFlat, decoCarTireFlat, decoCarTirePile, decoCarTireStack - Fixed Ore Extractor missing chance to give Saltpeter Ore - Fixed deployable vehicles showing additional inaccurate stat |
| 2021.06.22 - 2.4.20 | - Updated Russian and Korean localizations - Replaced Bone Shiv to Pocket Knife in twitch loot - Fixed power source item properties incorrectly reading power output values based on quality constraints |
| 2021.06.21 - 2.4.19 | - Added Junk and Scrap Pistols - Updated Korean localization (thanks to Jellyman) - Added 24 new twitch integration commands - Modified existing twitch integration commands - Increased max visible twitch command list from 10 to 14 - Reduced twitch bounty build up from 15% to 5% of actions used - Recipe ingredients with installed mods will show up in yellow - Changed Wood Log burn time to be balanced in relation to Firewood - Changed Gunpowder carry weight - Fixed not being able to repair cardboard box pallets and stacks - Fixed not being able to upgrade metalReinforcedDoorWooden to Metal Door - Fixed Mobility stat on Armor and mods showing up incorrectly - Fixed unused Toxic Resistance stat showing up on armor |
| 2021.06.15 - 2.4.18 | - Updated Russian localization (thanks to Kelthuzer) - Added schematic for Scrap Shotgun and ability to research and craft it - Added item group icon for schematics - Fixed Pump Shotgun Schematic having old vanilla icon - Fixed missing localization for ulmLightTrackPlayer - Fixed scaling of recipe ingredients for higher quality items - Fixed twitch integration horde spawn code |
| 2021.06.14 - 2.4.17 | - Reduced bed02 economic value - Reduced Mattress health to 100hp - Changed Scrap Iron Weapons and Tools now require Scrap Iron when repaired - Fixed ulmBedMattressVariantHelper showing inaccurate block stats - Fixed missing property entries for enemy spawn events code introduced in 2.4.15 |
| 2021.06.14 - 2.4.16 | - Rolled back Harmony scripts for CraftingInfoWindow to PatchScripts due to issues |
| 2021.06.14 - 2.4.15 | - Added 4 additional enemy spawn commands for twitch integration - Updated Russian localization (thanks to Kelthuzer) - Updated Chinese localization (thanks to zberone) - Changed all beds and mattresses to act as spawn points and they can be picked up - Changed Hospital and Gurney beds when placed to act as spawn points - Changed Deco Squirrel and bed frames now can be picked up - Changed beds to use new pickup mechanic with ownership check (localization tt_belongs_to_other_player) - Changed Bedroll to be repaired with Cloth - Changed chance to find Tier 2 and 3 Workstation Schematics to be much rarer - Changed Empty Info Panel UI - Changed Twitch Integration to hide commands when in Safe Zone or Paused - Converted VehicleContainer PatchScripts to Harmony - Converted ItemInfoWindow PatchScripts to Harmony - Converted CraftingInfoWindow PatchScripts to Harmony - Possible fix for other players being able to pick up the same block within the pick up time limit - Fixed spelling error in localization for Bench Vise - Fixed Chainsaw crafting quality not being tied to Powered Tools - Fixed Rent Vending Machine Info Panel UI - Fixed Twitch Integration while Paused not resizing the background |
| 2021.06.12 - 2.4.14 | - Added new Peacekeeper Shotgun - Added new model for vanilla Pump Shotgun - Restructured loot.xml completely - Changed UI for twitch integration side window - Changed BM-4 Shotgun name to Vindicator in localization - Optimized Dynamic Window Background code - Fixed game controller hints being under the top navigation background - Fixed misaligned game controller icons in top page header - Fixed misaligned game controller icons in the item info panel - Fixed silenced sounds for some of the custom guns - Fixed Scrap Shotgun Silenced inaccurate sound - Fixed SUVs causing shader error for missing _MainTex parameter |
| 2021.06.09 - 2.4.13 | - Added Scrap Shotgun and BM-4 Shotgun - Rewrote traders.xml completely - Removed Blunderbuss and Blunderbuss ammo from loot/trader/crafting - Optimized core asset bundle size - Optimized custom PBR shaders - Optimized xpath definitions for blocks.xmls - Changed Trader min and max stock from 30-70 to 50-100 - Changed Trader close time from 21:50 to 21:55 - Changed Boiled Water recipe from snow to be more expensive - Changed Snow Blocks to be more durable - Changed Empty Fuel Barrel to be crafted in Blacksmiths Forge Tier 2 - Reduce amount of gained snow per snow block - Rebalanced economic values of Gunpowder ingredients - Fixed missing localization for typeCFDrinkCooking - Fixed some Action Perks continue to level beyond level 100 - Fixed Concrete Reinforcement economic value being too low - Fixed SMG Parts missing in loot and trader - Fixed Mining Helmet localization for description - Fixed Traders selling items with wrongly assigned tiers (mostly H quality) - Fixed Brawler perk giving a lot of block damage - Fixed Scrap Axe having wrong base damage assigned - Fixed typo in Russian localization for Daring Adventurer Perk - Fixed solarCell having wrong quality level range assigned - Fixed doors with glass giving hinges and other resources instead of broken glass - Fixed some custom door shaders causing error for missing _MainTex parameter |
| 2021.06.01 - 2.4.12 | - Fixed Twitch Integration right panel missing on HUD |
| 2021.05.31 - 2.4.11 | - Fixed Carpenters Axe missing additional damage modifiers |
| 2021.05.31 - 2.4.10 | - Fixed engines not giving any power when installed in Generator Bank |
| 2021.05.31 - 2.4.09 | - Fixed Flaming and Exploding Bolts missing projectile velocity parameter |
| 2021.05.30 - 2.4.08 | - Added block stat entry icons in Info Panel - Rebalanced Carpenters Axe stats - Updated FAR-1 Combat Rifle sounds - Updated Item Info Panel icon background sprite to be more minimalistic - Updated Schematics Master item - Updated typeSchematics localization - Optimized loot xpath definitions - Improved how block Light Opacity stat is displayed - Fixed some Workbench recipes showing as if they need to be made in Backpack instead - Fixed Lead Battery not having power rating and durability |
| 2021.05.30 - 2.4.07 | - Removed quality levels for Engines (created more confusion than sense) - Fixed non empty shopping baskets missing loot |
| 2021.05.29 - 2.4.06 | - Fixed Iron Boots missing quality stats |
| 2021.05.29 - 2.4.05 | - Added Chinese localization (thanks to zberone) - Updated Korean localization |
| 2021.05.29 - 2.4.04 | - Fixed PartyEntry controller causing NREs |
| 2021.05.29 - 2.4.03 | - Fixed missing Content03 module |
| 2021.05.29 - 2.4.02 | - Fixed loot errors for IDs conflicting with twitch integration loot IDs, giving empty loot bags |
| 2021.05.29 - 2.4.01 | - Updated Undead Legacy for Alpha 19.5 (b60) - Added AUC-1 Combat Rifle and R90 Submachine Gun - Added security check, that prevents picking up blocks within non-owned, non-ally LCB area - Added security check, that prevents lockpicking doors/containers within non-owned, non-ally LCB area - New Info Screen for items, blocks, buffs, crafting entry - Increased item quality range from 6 to 90 - Increased item quality tier range from E->A->S to H->A->S - Rebalanced all armor, bow, arrow, crossbow, crossbow bolt and rocket launcher stats - Rebalanced sledge and junk turret stats - Rebalanced stun baton stats, increased damage - Rebalanced quality research to take into account new quality levels - Reduced cricket bat, bone club, wood club damage - Removed stack number display in UI for items and blocks that don't stack above 1 - Removed recipe for burning shaft mod and ability to obtain said recipe - Removed single wood spike block, wood spikes now require branches - Changed Auger, Jackhammer and Valkyrie drill to require new Powered Tool Quality research - Changed Fire Station 02 POI - Changed Waterworks POI back door walls to be more durable - Changed new and old wood spikes to be a single block with block shapes selector - Changed localization for Russian language (thanks to KelThuZer) - Changed localization for ulmResourceScrapSteel - Changed localization for ulmCollectorOilPumpActive and ulmCollectorOilPumpHarvest - Changed localization for ulmCollectorOreActive and ulmCollectorOreHarvest - Fixed action skill milestones not unlocking 10mm, 5.56mm and 7.92mm ammo HP and AP recipes - Fixed Mineral Water Jar recipe requiring Empty Jars instead of Boiled Water Jars - Fixed item icon being under durability bar in player inventory - Fixed Vehicle Control Option Toggle Siren missing UI background - Fixed Player Farm Plots giving Potassium Nitrate Powder - Fixed Steel Shovel Schematic having an icon tint overlay - Fixed rolling pin having wrong stamina use assigned - Fixed frying pan having wrong stamina use assigned, reduced damage - Fixed Steel Combat Knife having wrong material assigned - Fixed rare error regarding displaying crafting ingredient |
| 2021.05.02 - 2.3.34 | - Padded armor now is repaired with Cloth Fragments - Fixed Sedan vehicles having inaccurately assigned carry weight - Fixed not being able to sell Titanium Spear |
| 2021.05.01 - 2.3.33 | - Increased Rex Blade research cost - Fixed Rex Blade recipe not scaling ingredient cost with higher quality levels - Fixed wrong category assigned to Scrap Pickaxe Schematic, Scrap Shovel Schematic - Fixed wrong category assigned to Valkyrie Drill Schematic, Jackhammer Schematic - Fixed typos in Russian localization where new lines should start - Fixed inaccurate weight assigned to Lead Ore - Fixed consuming Honey (Pl. Bottle) giving Empty Glass Jars |
| 2021.04.27 - 2.3.32 | - You can now pick up Satellite Dish and Satellite Dish Small - Removed ability to spawn in the old vanilla forge from creative menu - Fixed carlot_02 POI roof textures - Fixed some doors at Trader Jen POI being open upon first visit - Fixed player end table lamp block not requiring electricity to be turned on - Fixed exploit for blocks using the custom storage tank class (barrels, wells, pumps, sinks etc) |
| 2021.04.25 - 2.3.31 | - Updated Thermal Katana textures and model - Fixed Primitive Water Wells and Pumps generating random charges when placed in multiplayer - Fixed Chainsaw causing bleed on the player when cutting trees in multiplayer - Fixed Wasteland Treasure Honey Harvest book yielding jars from trees instead of honeycombs |
| 2021.04.22 - 2.3.30 | - Added Thermal Katana - Increased Inferno Blade economic value, reduced burn proc chance to 33% - Rebalanced recipes for Electric Wire and Timer Relays - Rebalanced Wrench, Ratchet and Impact Driver stats - Fixed Cement Mixer and Broken Cement Mixer Small Engine harvesting exploit - Fixed exploit by repairing Table Saws and generating infinite amount of Small Engines |
| 2021.04.22 - 2.3.29 | - Fixed fuel duping on changing fuel for auger etc - Fixed missing icon for cntWoodFurnitureBlockVariantHelper - Fixed wrong icon being assigned to meleeToolPickT1IronPickaxeBlueprint item - Fixed Rebar Frames requiring only 2 concrete for upgrading (intended was 4) - Fixed exploit of gaining beverage coolers when they are destroyed |
| 2021.04.20 - 2.3.28 | - Added 30+ new weapons/tools/resources: Scrap Shovel, Scrap Axe, Scrap Pickaxe, Ice Breaker Pickaxe, Inferno Blade, Pitchfork, Iron Machete, Steel Machete, Cricket Bat, Ranger Rifle, Steel Greatsword, Scrap Sledgehammer, Scrap Knife, Iron Knife, Iron Combat Knife, Steel Combat Knife, Rusty Cleaver, Cleaver, Wooden Spear, Motorcycle Engine, Motorcycle Repair Kit, Minibike Repair Kit, Wood Spear, Titanium Spear, Titanium Machete, Titanium Axe, Titanium Katana, Titanium Sledge - Added support for UI Background Opacity setting for most UI windows - Added Wrecked and Repairable Bicycles, Minibikes and Motorcycles - Treasure Map and Challenge Quest items can now be scrapped into research - Increased Fuel Brick burn time from 3 minutes to 5, reduced craft time to 5 seconds - Updated Carls Cars POI (carlot_02), Trader Jen, Trader Bob, Trader Hugh - Changed Vanilla Steel Axe Model - Changed Vanilla Machete to Scrap Machete - Changed Encumbrance debuff effect for player to be no more than -90% Mobility when Encumbered - Changed Assemble UI Cosmetic Slot to be last slot - Changed Fuel Brick recipe to not require bark - Changed Recipe for Motorcycle to require Motorcycle Engine - Changed Recipe for Minibike to require Compact Engine - Changed Tripwire Post recipe - Rebalanced Stone, Iron and Steel Spear stats - Rebalanced Pickaxe, Auger, Jackhammer and Valkyrie Drill damage to soil, ore and other blocks - Removed ability to craft Lead Car Battery, Car Engine, Car Engine Components - Removed Small Engine, Car Engine Components from Loot, Trade and Recipes - Removed Cardboard recipe - Removed Bark, Mouse Trap - Removed Burning Shaft Mod compatibility with Knives and Machete - Removed Steel Spear parts from loot (obsolete item) - Fixed Cobra Pistol not scaling with tiers and mods - Fixed not being able to scrap Bone Club - Fixed Field Medic Perk Localization typo - Fixed repaired vehicles not spawning instantly but after a delay or reentering a chunk - Fixed Auto Turret description localization - Cleaned up localization file structure 2.3.02 - Fixed Pitchfork not being in loot/trader lists (Introduced in 2.3.01) 2.3.03 - Removed Burning Shaft Mod compatibility with sledgehammers - Removed Pocket Knife Recipe - Reduced crafting time for: Arrow Stone, Arrow Iron, Stone Pickaxe, Stone Axe and Stone Shovel, Bowstring, Rope, Bone Shiv, Firewood, Sticks, Stone Spear, Wood Spike, Wood Spikes Trap, Wooden Club, Wooden Door, Wooden Handle, Wood Hatch, Hunting Bow, Wooden Plank, Ladder Wood, Scrap Wood, Wood Block, Aloe Cream, Bone Club, Molotov Cocktail, Primitive Repair Kit, Torch - Reduced probability of getting a claw hammer or wrench during first few game days - Adjusted probabilities of finding high tier Melee Weapons and Tools 2.3.04 - Added Stone Powder - Added Large Stone as resource obtained from stone blocks and boulders - Changed multiple recipes, that require stone or sand to incorporate Stone Powder and Large Stone - Changed Land Claim Block Recipe to be more expensive, increased its craft time - Updated Localization for Crushed Sand 2.3.05 - Added Car Battery Block, Wire Tool Block - Updated Coal Factory and Waterworks POIs 2.3.06 - Updated all trader POIs - Fixed Titanium Spears requiring Primitive Repair Kits for repair - Reduced loot from Ambulance and Tool Trucks 2.3.07 - Updated Barracks 01 POI - Updated Gas Station 3 POI fixing the half block roof resulting in floating blocks when built upon - Changed Carpenters Axe to be repaired with Repair Kit - Ported ObjectiveFetch PatchScript to Harmony 2.3.08 - Updated house_old_spanish_01 POI - Increased cntIceMachine storage size from 4x3 to 6x5 - Increased Cobblestone price - Increased Dumpster HP from 300 to 1000 - Increased Weight of: Dumpster, Fridge, Ice Machine, Metal Desk - Rebar frames are now repaired with Rebar instead of Iron Plates - Changed Empty versions of storage to not give usable full versions, you get what you pick up - Can now pick up: Log Table, Sawhorse block, Cash Register Scanner, Burning Barrel Full Shopping Basket, Gurney Bed, Hospital Bed, Wall Torch (POI) - Changed Bugert-38 Revolver to Bugert-44 - Removed .38 Cal Ammo (Obsolete item) - Reduced price for Burning Shaft Mod, Table Saw, Cash Registers and Cash Register Scanner - Removed Burning Shaft Mod compatibility with Pickaxes and Wood Spear - Removed Steel Sledgehammer Parts from Tool Parts Loot Group (Obsolete item) - Removed extra debug info after fixing a repairable vehicle - Removed Burning Shaft Mod from mod (Breaks immersion, doesn't make sense) - Removed Shopping Basket recipe - Updated Mining Tool Research Localization - Fixed Duping Exploit when repairing vehicles on a server 2.3.09 - Toolbelt is affected by UI Background Opacity (more windows will be supported later) - Updated UI Background Opacity support on most windows not working 2.3.10 - Optimized wrecked vehicle XML code - Removed Ceiling Light Schematic Recipe (Obsolete) - Adjusted workstation carry weight values - Fixed Vehicles giving obsolete car engine parts - Fixed incorrect localization descriptions for various player lights 2.3.11 - Added Advanced Repair Kits and top tier items require it to be repaired - Adjusted cost of vehicle part research - Reduced Inferno blade Burn proc chance from 80 to 60 percent 2.3.12 - Added Plastic Bottle Coffee variant - Added Glass Jar Mineral Water variant - Added Iron Table for crafting some tier 2 workstations or by itself as deco block - Added Tier 2 Artisans Table and moved some recipes like concrete block there - Adjusted Quest Reward Item Quality Templates - Rebalanced Recipe for Advanced Repair Kit and it's economic value - Reduced cost of Wood Frames, Wood Block, Reinforced Wood Block, Metal Reinforced Wood Block - Removed duplicate shape from Cobblestone Block Variant Helper - Removed Cobblestone Block recipe - Reduced amount of small stones gained when scrapping Cobblestone - Reduced craft time of Flagstone, Cobblestone, Brick, Hay and other Artisan Table blocks - Reduced brick, clay, sand, cement and concrete consumption and gain by a factor of 5 - Reduced max stack size for most resources from 5000 to 1000 - Reduced required Large Stones for Mortar and Pestle Recipe - Fixed harvest exploit on workstations 2.3.13 - Updated Cabin 11, Waterworks, Spanish House POI - Added pickup fail safe for workstations, that checks fuel, tools, output and queue (all must be empty) - Now can pick up: Storage Box - Now can pick up without Land Claim Block: Campfire, Chemistry Station - Removed exploitative shapes from Storage Variant Helper block - Removed Impact Driver duplicate vanilla recipe - Repairing Minigun now requires Advanced Repair Kit - Reduced Greatsword sneak damage by 75% - Plastic Bottles each scrap into 1 Scrap Plastic - Converted LootContainer PatchScripts to Harmony - Fixed search not updating when opening another container - Fixed Steel Pickaxe Schematic recipe having old icon - Fixed Brick scrap amount having assigned incorrect value - Fixed Scrap Pickaxe not being craftable or researchable - Fixed Bone Club not scaling with Club Quality Research - Fixed Valkyrie Drill crafting recipe not scaling resource cost with quality - Fixed houseFrontDoor1_v2 giving hinges when being wrenched or destroyed - Fixed FAR-1 Rifle having incorrect Reflex Sight Mod model assigned 2.3.14 - Fixed in single player first time opening lootable containers not showing up loot 2.3.15 - Added Potassium Ore item - Converted XUiC_MapArea PatchScripts to Harmony - Converted XUiC_RequiredItemStack PatchScripts to Harmony - Increased allowed sound channels for custom gun gunfire from 6 to 30 - Fixed player not slowed down after Steroids expire when movement forward key is not released 2.3.16 - Converted AnimatorRangedReloadState, HandleRemoveAmmo PatchScripts to Harmony - Converted ItemActionAttack, ItemActionRanged, XUiView PatchScripts to Harmony - Converted recipe filtering PatchScripts to Harmony - Removed PatchScript dependency for XUiC_OptionsVideo controller - Reduced PatchScript dependency for defining custom key bindings - Fixed Scrap Shovel not giving related action skill experience - Fixed scrapping, selling or modifying weapons not returning ammo to inventory - Fixed missing localization for inpActDebugScreenshotName - Fixed UI Background Opacity setting not affecting trader station UI - Fixed UI Background Opacity setting not affecting campfire and chemistry station UI 2.3.17 - Added Metal Mesh resource item - Added craftable regular and bulletproof Metal Window multi-shape blocks - Adjusted Quest Reward Quality Algorithm - Increased Missions Action Skill experience gain by 40% - Increased Assassin Action Skill experience gain by 20% - Increased Sneaking Action Skill experience gain by 10% - Player crafted Wood Window now has multiple shapes to choose from - Simplified Wood Window crafting recipe - Updated Bulletproof Glass recipe - Updated abandoned_house_06 POI - Fixed auger, chainsaw and drill idle sound not stopping when switching items 2.3.18 - Added plastic bottle Beer variant item - Added Concrete Reinforcement item, that's used to upgrade concrete to reinforced concrete - Crafting costs now scale for: Wrench, Ratchet, Impact Driver - Increased Rebar Frame price - Fixed ulmLightEndTablePlayer missing localization 2.3.19 - Increased Oil Shale weight and its value - Reduced Coal weight - Reduced Frying Pan reach range from 2.4 to 2.1 - Reduced Gunpowder recipe yield - Removed Car Engine schematic from loot 2.3.20 - Updated power tool dirt and wood impact sounds - Updated Red Mesa and Hospital POIs - Improved helicopter landing wheel and sled colliders - Adjusted steel and titanium spear prices - Adjusted scrap yield, weight and prices for Brass Valve, Hinge, Casing, Candlestick, Trophy - Adjusted scrap yield for iron and steel bolts - Fixed wrong material assigned to titanium axe as well as its price - Fixed wrong material assigned to titanium machete - Fixed helicopter engine sounds sometimes not triggering 2.3.21 - Added ability to pin a recipe on the HUD - Updated Bank POI - Adjusted Rex Blade price and recipe - Increased player crafted dumpster HP from 300 to 2000 - Fixed being able to dye steel axe - Fixed cannot repair player crafted dumpster - Fixed signed storage having no carry weight 2.3.22 - Added explosive items to trader ammo loot - Increased chance of wrenching a Compact Engine from repairable minibikes - Removed 4x4 Truck recipe and its related items from loot, trade and recipes - Changed player crafted vault dimensions to 8x60 - Changed player crafted dumpster dimensions to 8x20 - Changed player crafted hardened chest dimensions to 8x20 2.3.23 - Added additional Journal entries explaining key features of Undead Legacy - Added ability to pick up Land Claim Blocks - Adjusted Party UI to go under the pinned recipe UI - Removed ability to fill empty jars, plastic bottles or buckets from water blocks - Removed Glass Tube, Resistor, Light bulb resource items (not enough use cases) - Removed Open Sign and Spotlight recipe - Reduced Dune Runner and its parts crafting times - Reduced elevator crafting times - Increased sliding door carry weight - Increased Steroids duration to 30 minutes and max stacks to 90 minutes - Updated starter introduction text to mention custom UL Journal entries - Updated sliding door description localization - Updated elevator description localization - Fixed Stone Axe scraps for more than what is used to make it - Fixed wrong material assigned to Mortar And Pestle - Fixed hovering over blocks with repair tools not showing their damage - Fixed disassembly station not showing what items will be obtained - Fixed able to pin disassembly station recipes 2.3.24 - Added Honeycomb and Honey (Pl. Bottle) items - Added recipes to craft Honey in a jar or plastic bottle - Tree stumps will now have a chance to give Honeycombs instead of Honey in a Jar - Fixed rope not climbable at Cabin 11 POI - Fixed Stone Spear, Pickaxe, Shovel scraps for more than what is used to make it 2.3.25 - Updated Gun Store 02 POI - Adjusted quest reward items and their quality templates - Removed ability to research HP and AP 10mm, 5.56 and 7.92 ammo (now unlocked with action skills) - Fixed Destroyed Stone and Wood Debris Terrain blocks missing assigned weight - Fixed some bonuses not applying past level 5 for Machine guns Action Skill 2.3.26 - Updated Army Camp 03 POI - Hoist Mount, Hook, Chain, Spreader and Magnet can now be picked up - Fusebox block can now be picked up, give scrap wires and fuses when salvaged - Conduit blocks now give scrap wires when salvaged - Small Pipe blocks can now give brass valves and pipes - Large and Small Pipes with shapes are now craftable - Reduced price of Solar Cells by 50% - Increased max possible power yield of a Solar Cell (S quality) from 60 to 80 - Removed Light Bulbs from block salvage lists - Fixed Anvil description - Fixed can't repair world dumpsters - Fixed rare occasion, where Block.GetAltBlockValue function can cause Index Out Of Bounds Error 2.3.27 - Added 4 sci-fi themed metal containers (3 signed) for player storage - Updated trader POIs - Painting and block shape selection UIs now is affected by UI Background Opacity setting - Removed Beverage Cooler, TV, Wire Tool, Flashlight recipes - Updated Vault description - Fixed inaccurate shader material for wood storage box model 2.3.28 - Removed ability to pick up Reinforced Chests (POI Loot chests) - Fixed Frying Pan requiring primitive repair kits for repair |
| 2021.03.10 - 2.2.85 | - Updated Undead Legacy for Alpha 19.4 (b7) - Added Festivity Deco Station for crafting things like snowmen, pumpkin lanterns etc - Updated Localization for Salvage Tool Research to Salvage Tool and Machinery Research - Changed Backpack UI to show cargo capacity with decimal point - Changed Ingot craft times to 2 seconds - Changed Forge, Furnace, Mortar and Pestle to be crafted in Artisans Table - Changed Disassembly station, Carpenters Table Tier 2 and 3 to be crafted in Workbench - Changed Artisan Table and its research recipes to require cement and sand instead of concrete - Reduced Ingot, Brick, Glass mold and Crucible craft time - Reduced Iron and Steel tool craft time to 20 seconds - Reduced Arrow and Bolt craft time to 2 seconds - Reduced Grain Alcohol craft time from 1 minute to 10 seconds - Reduced Antibiotics craft time from 5 minutes to 1 minute - Reduced herbal Antibiotics craft time from 82 seconds to 1 minute - Reduced Gunpowder craft time from 9 seconds to 5 - Reduced Oil craft time from 12 to 5 seconds - Reduced Paint craft time from 33 seconds to 10 - Reduced Bedroll craft time to 10 seconds - Reduced Cloth Fragment craft time - Reduced time to craft all workstations - Reduced time to craft Vault from 30 minutes to 5 minutes - Reduced Gasoline craft time from 31 seconds to 10 - Reduced Gasoline Barrel craft time from 91 seconds to 20 - Reduced Adhesive craft time from 17 seconds to 5 - Reduced Gravel craft time from 15 seconds to 5 - Reduced Asphalt craft time from 22 seconds to 5 - Reduced Hay Bale craft time from 1 minute to 10 seconds - Reduced Hay Bale (Rectangle) craft time from 2 minutes to 15 seconds - Reduced Hay Bale (Round) craft time from 4 minutes to 20 seconds - Reduced Reinforced Concrete Block craft time from 26 seconds to 20 - Reduced Sandbags craft time from 30 seconds to 10 - Reduced Primitive Repair Kit craft time from 12 seconds to 5 - Rebalanced Armor craft time - Increased Land Claim Block craft time from 23 seconds to 30 - Increased Topsoil craft time from 3 seconds to 5 - Removed Potted Plant recipe - Fixed Water Pump and Well not being repairable - Fixed Candy Cane Knife and Club missing hit sounds - Fixed Candy Cane Knife having wrong model - Fixed Forgetting Elixir not resetting SMG Perk - Fixed Steel Pickaxe and Spear recipes requiring ingots instead of intended steel plates |
| 2021.02.18 - 2.2.84 | - Updated Red Mesa POI - Fixed sniper rifles being inaccurate (wide open reticle) while aiming - Fixed unlocked Door in Red Mesa where it should be locked - Fixed overlapping invisible UI elements in Perk Info screen over the toolbelt (SMiThaYe) - Fixed toolbelt not showing after disabling auto hide if it's hidden already - Fixed typo in perkAnimalTracker Localization - Possible fix for rare occurrence of disappearing ore and oil extractors - Possible fix for double looting with multiple people picking the same lock in multiplayer |
| 2021.02.15 - 2.2.83 | - Changed car and truck repair kit recipes to not need an additional spark plug - Salvage tool research now affects crafted battery quality - Higher quality car engine and battery crafting requires more resources - Most melee items will have better stamina performance with higher tiers - Increased power attack stamina cost for most melee items to balance out gained damage - Fixed Sexual Tyrannosaurus not being triggered by most rebalanced melee items |
| 2021.02.12 - 2.2.82 | - Optimized collision colliders for Ore and Oil Extractors and Water Pump |
| 2021.02.09 - 2.2.78 | - Iron and Lead Ore Blocks and Boulders will now give Ore - Increased Scrap Iron yield from damaged cars - Optimized and expanded Storage Tank block class - Water Wells, Water Pumps and different kind of barrels can be picked up - Changed Water Well and Pump storage from 20L to 50L - Mineral Water, Coffee and Soda containers can be picked up - Changed most barrel block capacity to 60L, quad barrel capacity to 240L - Changed beer barrel capacity to 60L and stacked beer barrel capacity to 180L - Fixed not being able to pick up Ore and Oil Extractors (2.2.68) 2.2.79 Hotfix - Fixed storage tank blocks spawning an incorrect amount of charges 2.2.80 Hotfix - Fixed storage tank blocks loosing their tile entity data |
| 2021.02.08 - 2.2.77 | - Added .38, 10mm, 5.56mm, 7.92mm HP and AP ammo schematics to loot/trader - Changed how all HP and AP ammo deal damage to armored enemies - Removed ability to craft Old Books, so it can't be abused to manufacture Research Data - Fixed schematic requirements for .38, 10mm, 5.56mm, 7.92mm HP and AP ammo |
| 2021.02.08 - 2.2.76 | - Changed Trader Open Time to 4:05 - Added 9 variants of an ATM machine, some refurbished POIs will have them - Improved Glass Shader for custom doors - Removed wind up sound for minigun causing issues with single tap shots - Updated Prefabs: Gas Stations 1, 2, 3, 4, 5, 6, 7, 8, Hardware Store 1, Pharmacy Store 1, Electronics Store 1, Book Store 2, All Traders, Higashi, Red Mesa, Factory 1, 2; Business Strip 2, Club 1, Bar 1 - Fixed Paintings giving vanilla wood (Old Boards) (2.2.75) |
| 2021.02.07 - 2.2.75 | - Wrenching Fuse Boxes can yield some fuses - Updated Prefabs: Gas Stations 1, 2, 3, 4, 5, 6, 8 - Slightly increased chance to find Action Skill books in loot - Can Pick Up: Square and Round Hay Bales - Fixed Iron and Steel sledgehammers not being sellable to the trader - Fixed not being able to adjust light properties in Prefab Editor (2.2.68) |
| 2021.02.06 - 2.2.74 | - Fixed Powered Spike Traps not giving experience with Turret Perk enabled - Fixed custom items not compatible with Dye system accepting Dye Mods - Fixed Frying Pan, Rolling Pin, Katana, Bone Club accepting burning shaft mod (not intended) |
| 2021.02.06 - 2.2.73 | - Fixed sort by name causing items ending at the bottom of the inventory in languages with special characters |
| 2021.02.05 - 2.2.72 | - Can pick up: Mannequins, Clothes Racks, Shelves, Stools, Speaker, Book Shelves and Piles, Posters, Bathroom Signs, Cold Beer Sign, Beverage Cooler - Target Buffs UI won't display vehicle related buffs (2.2.71) |
| 2021.02.04 - 2.2.71 | - Added UI for displaying active Target Buffs under their Health Bar (If target HP Bar enabled) |
| 2021.02.04 - 2.2.70 | - Fixed SMGs benefiting from handgun perk and skill - Fixed burnt biome giving carry weight bonus without getting perkFiremansAlmanacComplete - Fixed blunderbuss spawning with 0 ammo clip size (not usable) |
| 2021.02.04 - 2.2.69 | - More blocks can be picked up using new system: Munitions Box, Wall candles, Shooting range targets, Pew segments, Coffins, TVs Gun and Equipment racks, Wall clocks, Radiators, Bird Bath Planter - Rebalanced Iron and Steel tool recipes - Added new player usable electrical lights to loot/trader lists (2.2.68) - Far-1 rifle now will give 1 machine gun part when scrapped - Fixed missing localization for ulmLightChandelierFanPlayer (2.2.68) - Fixed Chandelier and Street Lights not having price (2.2.68) - Fixed multiplayer bug, where clients couldn't pick up things with new system |
| 2021.02.03 - 2.2.68 | - Added Powered Spikes Trap - Added SMG Perk and SMG Action Skill - Added 30 findable Action Skill level up books - Brick blocks now are repaired with bricks, destroying them gives bricks - Optimized some item and block icons - Changed Lockpick Schematic icon and renamed it to Bobby Pin - Changed Steel Shovel Schematic icon to match the item - Changed Dart Trap and it's schematics icon - Changed Dart Trap repair cost and crafting recipe - Changed workstation heat map generation to be much lower and less frequent - Rebalanced economy system and price calculation and several item prices - Reduced Wild Game Animal spawns - Reduced Bullet Tip economic value - Added more rope to the starter bug-out-bag - Rebalanced Stone, Iron, Steel Sledgehammer, Brinx's Fury stats - Removed Jar Mold and ability to craft Empty Jars (Jars are too abundant, no one crafts jars) - Removed Steel Knuckle and Sledgehammer Parts (Obsolete) - Renamed Scrap Polymers to Scrap Plastic - Removed duplicate (vanilla) recipe for Flashlight - Books can now be disassembled into small amount of research in the Disassembly Station - Combined player crafted ceiling lights into 1 block with different lights as custom variants - Changed trader markup values for items with quality levels - Changed Grandpas Awesome Sauce to give 10% for bartering, made recipe easier - SMG Turrets now require 10mm Ammo instead of 9mm - Rebalanced shotgun, .44 Cal,7.92mm and 7.62mm ammo stats and their respective weapons - Anyone can pick up player placed workstations anywhere without the need of a land claim block - You can now pick up through radial menu: Trash Cans, Trash Bags, Purses, Bags, Fridges, Microwaves etc - You can now pick up Ore and Oil Extractors when they are idle - Adjusted a handful of loot list tables - Fixed bartering exploit giving ability to buy for less, sell for more (Infinite duke farm) |
| 2021.01.26 - 2.2.67 | - Added chance to find more spark plugs when wrenching cars - Reduced chance to wrench a truck engine from buses etc - Fixed power attack issues with Machete and Katana - Removed machete and steel club parts (Obsolete) |
| 2021.01.26 - 2.2.66 | - Added new single and double wood and metal door variants - Changed how inventory stack locking works, it's no longer tied to stacks, but to the slot itself - Changed how item stats show in the item info panel to better reflect compared and modified values - Locked slots are exempt from sorting and will remain locked in the specific position - Reduced Auger, Chainsaw, Jackhammer and Drill heat generation - Increased Katana trade value - Rebalanced Nuts and Bolts, Dumpster and Munitions Box, Hardened Chest, Vault recipes - Rebalanced a lot of the melee items stats - Removed ability to add burning shaft mod to Frying Pan, Bone Club, Rolling Pin - Reduced Rolling Pin, Frying Pan, Brinxs Fury DPS - Increased Long Pipe damage and reach - Titanium Rebar is now craftable - Removed Iron Hinges from crafting, loot, trade (Not enough use cases to justify them) - Fixed a typo for Encumbered debuff |
| 2021.01.17 - 2.2.65 | - Fixed sci-fi doors being unresponsive in certain occasions - Fixed NRE when trying to rebind Lock Inventory Stack or Action Hotkey 5 |
| 2021.01.17 - 2.2.64 | - Improved code for detecting locked & password protected doors/storage to not trigger lockpicking - Fixed NRE collider bug when trying to interact with sci-fi sliding doors |
| 2021.01.16 - 2.2.63 | - Lockpicking is now boosted by Jail Breakers and Great Heist - You can now rebind keys related to lockpicking and stack locking in inventory - Picked doors will now remember damage state before it was picked - Fixed Lockpicking minigame being triggering while trying to unlock player made storage/doors with set pass codes - Fixed Badger-38 missing critical item quality affecting stats - Fixed a typo for gamestage.xml, should be gamestages.xml |
| 2021.01.15 - 2.2.62 | - Fixed Hatches (Picked) 2 and 3 causing an infinite downgrade loop |
| 2021.01.15 - 2.2.61 | - Improved code for unlocking lockpicked storage and doors - Rebalanced Research cost for Quality upgrades |
| 2021.01.14 - 2.2.60 | - Added difficulty rating for locks - Lockpicking code now remembers last used bobby pins durability - Fixed a typo in localization for Lockpicking tip. - Reduced Lockpicking Action Perk EXP gain - Reduced gained Research by disassembling Circuitboards - Updated localization for Lock Picking Action Skill and Perk - Removed ability to sell Paint to traders |
| 2021.01.14 - 2.2.59 | - Increased cntHardenedChestSecure and cntLootChestHero resistance to player attacks - Computer blocks can now give some electronic component items when salvaged |
| 2021.01.14 - 2.2.58 | - Added Lockpicking minigame for locked doors and locked containers (Digital doors can't be lockpicked) - Tweaked craft times for sci-fi doors - Changed lockpicks to Bobby Pins - Changed crafting recipe for bobby pins (previously lockpicks) - Added bobby pins to bug-out-bag - Improved reliability of locked stacks retaining their locked state in player inventory |
| 2021.01.12 - 2.2.57 | - Adjusted Generator Bank fuel tank size and efficiency |
| 2021.01.12 - 2.2.56 | - Added Bone Club as early game backpack craftable weapon - Added Full Birds Nest model for lootable and empty for ransacked (respawns every 14 hours) - Increased chance of harvesting eggs from birds nests - Updated starter bug-out-bag contents to have more resources to start off with - Changed Primitive Repair Kit recipe to require branches instead of sticks - Primitive tools will need only 1 primitive repair kit to fully restore durability - Primitive bow will be repairable to full durability with just 1 bowstring - Fixed Traders not selling powered doors |
| 2021.01.11 - 2.2.55 | - Fixed SUV break lights being too bright - Fixed Katana dropping through the world when dropped from backpack |
| 2021.01.11 - 2.2.54 | - Increased chance to get Compact Engines in tool parts loot group - Possible fix for a rare bug causing not being able to interact with loot containers |
| 2021.01.10 - 2.2.53 | - Added Titanium Ore to Rare Ores Loot Group - Added Elliania's treasure quest with unique reward |
| 2021.01.10 - 2.2.52 | - Marked Stone Pickaxe and Wood Hammer as not sellable - Fixed a typo for schematic probability in ovens |
| 2021.01.09 - 2.2.51 | - Optimized read code for subsequent player inventory locked stack state check |
| 2021.01.09 - 2.2.50 | - Increased Brick HP from 1200 to 1500 - Fixed stacks incorrectly saving their locked state when dragging & dropping them in inventory |
| 2021.01.09 - 2.2.49 | - Locked slots will remember locked state after reloading save or rejoining server - Removed ability to lock slots in containers/vehicles to reduce confusion (not possible to save their state) - Fixed stack losing locked state for food/water/consumables |
| 2021.01.08 - 2.2.48 | - Fixed gasoline items in loot giving KeyNotFoundException error and not spawning fuel |
| 2021.01.08 - 2.2.47 | - Brick Block crafting time reduced to 10 seconds - Changed Stone Spear now requires primitive repair kits for repairs - Fixed Stone Pickaxe not showing up in player backpack basic crafting tab - Fixed missing player move controller harmony script (bug introduced in 2.2.46) |
| 2021.01.08 - 2.2.46 | - Added ability to lock player inventory, stash or vehicle slots for current session - Moved car engine, part and manifold crafting to mechanics table - Readjusted spawning values - Reduced probability to harvest light bulbs from light blocks - Added LCD Screen to loot - Fixed basics tab in backpack crafting not showing primitive repair kit - Fixed woodCatwalkRailing1 shape missing for Wood Block Variant Helper - Fixed meleeWpnKnucklesT3SteelKnuckles giving 50 parts |
| 2021.01.07 - 2.2.45 | - Fixed closed cooking grills spawn too many items |
| 2021.01.06 - 2.2.44 | - Fixed spelling errors in spawning.xml - Fixed Generator Bank insane fuel consumption bug introduced in 2.2.42 |
| 2021.01.06 - 2.2.43 | - Added Katana, Wooden Hammer to loot/trade lists - Added Recipe to craft River Water Bucket out of River Water Jars - Rebalanced spike trap damage |
| 2021.01.06 - 2.2.42 | - Increased overall zombie spawns per biome - Increased overall zombie spawns during blood moons in the early game up to GS160 - Added new items: Katana, Stone Pickaxe, Wooden Hammer, Micro SMG, UMP SMG, Primitive Repair Kit, Light Bulb, Gears, Rolling Pin - Added ability to click required schematic to try and find a matching recipe for it, if schematic is craftable - Updated Red Mesa, Skyscraper, Ranger Station, Gun Store, Factory, Bomb Shelter POIs and more - Updated Rope, Steel Shovel, FAR-1 icons - Updated Golconda Animator - Changed Stone Axe model, its stats, it's only good at chopping trees now - Changed enemy dropped loot despawn time from 20 min to 2 hours - Salvaging TVs have a chance to give some electronic components - Salvaging Lights have a chance of giving a light bulb - Improved code for gaining quest and trading action skill experience - Increased camera distance when driving with Military Truck and swapped seat 2 and 3 - Increased yield of Empty Can recipe from 3 to 4 - Updated Valkyrie Drill, Jackhammer recipes - Updated FAR-1 Rifle hold position, reload speed - Rebalanced Stick and Wood Handle craft times - Rebalanced cost for making Junk Turret ammo - Rebalanced nail consumption for some recipes - Rebalanced 9mm, 5.56mm Ammo as well as vanilla Pistol stats - Rebalanced Stone, Tazas, Iron and Steel Axe stats - Rebalanced Stone, Iron and Steel Shovel stats - Rebalanced Iron and Steel Pickaxe stats - Rebalanced Nail Gun stats - Removed Zombie Heat generation for candles - Reduced custom workstation heat map generation for spawning screamers - Reduced Coal, Charcoal and Coal Powder weight - Reduced junk turret regular ammo recipe cost - Reduced Reinforced Concrete upgrade to Steel cost - Reduced Reinforced Concrete Variant Helper recipe cost - Reduced Stainless Steel Variant Helper recipe cost - Steel Tool Parts vanilla item is now obsolete, removed from loot, trade - Streamlined all pistol, combat rifle and minigun stats in XML - Fixed Steel Knuckles giving 50 parts - Fixed when crafting multiple recipes, that use a water bucket, only one was consumed |
| 2020.12.22 - 2.2.41 | - Updated Undead Legacy for Alpha 19.3 (b6) - Added Minigun Weapon |
| 2020.12.21 - 2.2.40 | - Added Truck Engine (V12) - Updated Truck Repair Kit recipe - Military Trucks (Damage tier 2) now have a chance to give a Truck Engine - School Bus, City Bus, Shuttle Bus now have a chance to give a Truck Engine - Fixed not being able to craft Truck Wheels - Fixed Steroids Schematic having wrong icon - Fixed Quest Fetch Supply items not having defined weight |
| 2020.12.21 - 2.2.39 | - Changed Herbal Antibiotics icon - Newly crafted player Open Signs can be hooked up to electricity and their properties can be adjusted once connected - New icon for Herbal Antibiotics, Steroids, Vitamins - Herbal Antibiotics Schematic can now be researched - Made it harder to research Antibiotics Schematic - Updated Car Wheel Flat, Grain Alcohol, Antibiotics, Herbal Antibiotics recipe - Updated Beaker and its description - Reduced gained scrap from scrapping Wrenches, Claw Hammers, Armors and more - Removed Beaker slot in Campfire - Removed ability to craft Antibiotics and Grain Alcohol in Campfire - Removed ability to sell vehicles to traders - Fixed Grandpa's Fergit'n Elixir resetting player Action Skills - Fixed wrong Empty Fuel Barrel weight - Fixed Furnace Tier 1 and 2 having wrong description. - Fixed Gasoline Schematic always showing learned, even when it's not - Fixed pressureplate showing that it can be also unlocked by uihiddenperk |
| 2020.12.18 - 2.2.38 | - Increased cost of gasoline recipe from oil shale - Worded death penalty notification more accurately - Fixed item prices for Paper, Bone Powder, Branch, Resin, Scrap Organic, Scrap Wood, Stick, Copper and more |
| 2020.12.17 - 2.2.37 | - Changed deployable and repairable vehicle spawner from Static to Dynamic - Updated Paint recipe - Added Ball Bearings to loot/trader - Car Engines can no longer be harvested or picked up form engine blocks/loot - Car Engines when salvaged now give engine parts, including harvesting abandoned vehicles |
| 2020.12.17 - 2.2.36 | - Added Zinc Ore and Zinc Ingots, new Brass Recipe - Added Sulfur Powder and recipe for it - Added Coal Powder and updated recipes for it - Added Truck Repair Kit - Added Military Truck vehicle purchasable/repairable - Added Copper Coils Ball Bearings and other misc resources - Added multiple new electronic components such as fuses, LCD screens, resistors etc - Added multiple engine related components - Reduced gained Coal amount from blocks/loot - Removed Crude Ingot from loot/traders - Removed item/block weight adjustment option - Removed boulder respawn - Removed Humvee spawns in the world outside of military points of interest - Updated 15 prefabs, replacing vanilla Army Truck with new Military Truck and Humvee - Updated Bone Saw, Saw and Circular saw item stats to meet current use cases - Updated Gunpowder recipe to include Sulfur - Updated Stove, Oven, Grill, Furnace loot lists - Fixed meleeToolPickT2SteelPickaxe not giving mining skill experience - Fixed questWhiteRiverSupplies and questCassadoreSupplies not having assigned weight - Fixed Mining Cart stats showing incorrect slot count in its stats - Fixed while searching for recipes showing Crafted in for disassembly recipe entries - Fixed ingredient list hyper-linking to disassembly recipes misleading that it can be crafted 2.2.36: - Fixed infinite free Circuit Board recipe |
| 2020.12.11 - 2.2.34 | - Added cntShoppingBasketEmpty to Trader and loot Minibike group - Updated 131-136 loot groups - Fixed Shovels and Picks not leveling up their related action skills - Fixed not being able to fill up Gasoline Barrels from Fuel Pumps and Barrels |
| 2020.12.10 - 2.2.33 | - Reduced probability for traders to sell Gasoline Barrels - Fixed auger, jackhammer, drill not leveling action skills properly - Fixed Bar Brawling localization |
| 2020.12.10 - 2.2.32 | - Added additional security checks to avoid potential NREs related to player inventory calculations - Removed duplicate shape for concreteWedgeCNRSteepBase - Increased Mining Cart inventory size by 2 rows - Fixed an incorrect gasoline recipe - Fixed Mining Dump Truck having wrong loot list assigned (had small inventory size) |
| 2020.12.10 - 2.2.31 | - Added additional security checks to avoid potential NREs related to player inventory calculations - Fixed Christmas Tree when destroyed gives back a snowman block - Fixed Lead Ingot weight being too light from 0.12 to 1.2 |
| 2020.12.09 - 2.2.30 | - Optimized game load times with optimizing how harmony scripts are loaded - Optimized searching speed in recipe lists - Added Player craftable Elevators (5 different levels) - Added Player craftable Mining Cart vehicle with high cargo capacity, modest speed, low slots - Added Jackhammer Tool for mining stone, rocks and metal ores - Added Valkyrie Drill for mining stone, rock, metal ore and all kinds of soil - Added Wood Variant Helper Block with 198 shapes - Reduced Wood Frame Variant Helper Block shapes to 30 - Added Reinforced Wood Variant Helper Block with 42 shapes - Added Metal Reinforced Wood Variant Helper Block with 38 shapes - Added Corrugated Metal Variant Helper Block with 109 shapes - Added Brick Variant Helper Block with 110 shapes - Added more shapes to Flagstone Block Variant Helper Block - Added Concrete Variant Helper Block with 131 shapes - Added Reinforced Concrete Variant Helper Block with 50 shapes - Added more developer features for UI to improve QoL for developing Undead Legacy - Added QoL feature for ingredients list - when clicked on an ingredient, it will try to find how it's made - Badger revolvers now support silencer mods, removed dependency on vanilla assets for mods - Increased player encumbrance calculation precision - Increased base fuel capacity of augers from 300 to 500 - Reduced DH-800 helicopter fuel tank from 1400 to 1300 (fixes hard coded limit overflow of reaching over 1310.7) - Changed resourceCobblestones to be crafted in Artisans Table - Changed BlockRespawnRate default value from 30 to 0 (disabled) - Changed probabilities to find backpacks - Changed Wood Well recipe to require Iron Shovel instead of Auger - Changed Auger and Chainsaw Recipes - Changed Bicycle Handlebar Schematic Recipe - Reduced Research Data cost for S, A, B quality upgrade recipes - Gasoline recipe can now be learned in tier 3 research station - Removed pouredConcreteBlockVariantHelper recipe (Obsolete) - Removed ulmBlockWoodCrownVariantHelper recipe (Obsolete) - Removed woodCatwalkBlockVariantHelper recipe (Obsolete) - Fixed Modern Sedan cars having wrong cargo capacity and max durability - Fixed Old Coupe cars having inaccurate cargo capacity and durability - Fixed CO-OP/Multiplayer custom Undead Legacy settings aren't working, defaults are always used - Fixed Mushrooms having super short growth time - Fixed Ore Extractors having absurd probability of giving sulfur instead of other ores - Fixed Living off the land level 2 not reducing cost of farm plots - Fixed servers not synchronizing disassembly workstation output - Fixed servers not synchronizing secondary crafting outputs - Fixed spotlight showing, that it can also be unlocked by uiHiddenPerk - Fixed Shift clicking + number shifting toolbelt slot selection by +6 positions - Fixed Badger 9 and 38 animation glitch, reflex sights being misaligned - Fixed Backpacks can be inserted into leather dusters - Fixed Silver Ingots being cheaper than Silver Nuggets - Fixed typeDyeMods missing localization - Fixed Augers leveling up skill experience insanely fast 2.2.21: - Added Jackhammer and Valkyrie Drill to loot/trader lists 2.2.22: - Removed RecipeQueueItem BinaryWriter debug readouts in console 2.2.23: - Changed Crucible Schematic Research Recipe - Changed Anvil Schematic Research Recipe 2.2.24: - Fixed not being able to craft sand 2.2.25: - Fixed Reinforced Concrete Recipe 2.2.26: - Added Mining Dump Truck Vehicle (Can buy from traders) - Added localization for counterSinkCommercial - Added Gasoline Barrels that act just like the Gasoline Jerry Cans, but can hold 3x as much fuel - Reduced Casino Coins (Dukes) weight, increased their stack size to 30k - Increased exp rate gain for Trading, Questing, Assassin and Sneaking Skills - Fixed Mushrooms giving 2 instead of 1 when harvested 2.2.27: - Added Gasoline Barrels to loot and trader lists 2.2.28: - Added interchangeability recipes for gasoline barrel - Fixed Attributes not updating skill XP gain on Attribute Level Changed event 2.2.29: - Increased value of Gasoline Barrel - Reduced resourceOilShale amount in loot - Added craftable present boxes - Added Snowman and Christmas Tree Winter Special blocks - Fixed perkFiremansAlmanacComplete to use new encumbrance system - Fixed one of the gasoline exchange recipes requiring incorrect fuel amount 2.2.30: - Increased weight of Lead Ingot - Increased yield of Paint recipe - Dyes scrap into 5 paint |
| 2020.11.16 - 2.2.19 | - Reduced oreShaleBoulder Oil Shale yields from 50 to 5 - Reduced ore material durability from 600hp to 500hp - Fixed some vehicles having seat2 and seat3 positions switched - Fixed Exception handling for EntityVehicle ReadSyncData |
| 2020.11.16 - 2.2.18 | - Improvements on vehicle encumbrance calculation code - Added 10mm bullets to quest rewards ammo pool - Added 10mm standard bullets to more loot groups - Moved Vehicle Cargo Storage Schematic to vehicles t1 schematics loot group - Compressed Cardboard Pallets now give cardboard - Cardboard boxes are now repaired with cardboard - Changed localization for ammoGasCanSchematic - Changed Asphalt recipe - Changed Mushrooms to require to be planted on farm plots - Reduced Cardboard yields from destroying cardboard blocks - Reduced Car and Boulder Respawn Master Block HP to 2500 - Reduced Oil Shale block yields of Oil Shale from 50 to 5 - Reduced Oil Extractor yields of Oil Shale from 150-250 to 25-50 - Reduced the cost of Oil Shale to make Gasoline from 25 to 5 - Reduced the cost of Oil Shale to make Oil from 24 to 1 - Fixed harvesting mushrooms yielding 2 instead of intended 1 - Fixed ulmResourcePoliceLights referencing a non obtainable item - Fixed resourceBuckshot giving too much lead when scrapped - Fixed Car Engine and Battery not harvesting from cars - Fixed hot swapping armor from inventory to equipment slots not triggering equipment weight recalculation |
| 2020.11.14 - 2.2.17 | - Fixed not being able to join servers through direct connect - Updated Super Corn Schematic research to require Super Corn itself - Reduced steel cost for ammoShotgunBreachingSlug recipe - Rebalanced Lead Trophy, Car Battery and Fishing Weights scrap lead yields - Fixed Scrap Lead material weight - Fixed Shotgun ammo lead scrap amounts |
| 2020.11.14 - 2.2.16 | - Added mods version check for clients to prevent joining a server, that doesn't match the client version - Reduced chance of obtaining Car Engines and Batteries from wrenching wrecked cars - Changed repair recipe for broken planks to require resin instead of glue to make 1 plank out of 2 broken - Removed obsolete ulmResourceDuneRunnerWheelSchematic item from trader sell list - Reduced chance of obtaining ulmResourceEngineV8 and carBattery from wrenching cars - Increased chance of obtaining ulmResourceCarWheel from wrenching cars - Fixed foodBoiledMeat recipe not giving back empty jars - Fixed missing localization for Classic Sedan Deployables - Fixed missing localization for SUV Deployables - Fixed Ore extractors giving Oil Shale instead of ore - Fixed actionPerkResistHeat not leveling up (Stuck at level 0, 99/100) - Fixed Brinx Fury trader price being way too low - Fixed Traders selling unused vehicleWheelsBlueprint - Fixed Lock Picking, Trading and Missions requiring 500 level to reach level 1, should be 100 - Fixed ulmContainerHardenedChestSecurePlayer localization - Fixed ulmAmmo792mmRoundAPBlueprint not setting the correct cvar, therefore not unlocking the correct recipe (Sephumbra) |
| 2020.11.10 - 2.2.15 | - Improved HUD Buff Entry visualization code for timed buffs - Updated ulmMeleeSledgeBrinxsFury recipe - Rebalanced all engine prices and price curves based on their quality - Removed ShowBuffTimers Undead Legacy UI Option (They will always be on) - Fixed Coupe cars having wrong weight assigned - Fixed ulmMeleeSledgeBrinxsFury ignoring sledge research - Fixed encumbrance bar filling up only up to 50% when over encumbered |
| 2020.11.10 - 2.2.14 | - Fixed ulmSpawnerCar03SedanDamage0v09 missing correct SpawnClass - Fixed ulmContainerModernSedan09Spawner missing correct Model assigned - Fixed ulmContainerModernSedan10Spawner missing correct Model assigned |
| 2020.11.09 - 2.2.13 | - Increased Oil Pump yields - Increased EXP gain speed for actionPerkResistHeat and actionPerkResistCold - Fixed sledge turrets not being sellable to the trader (causes a console error) - Fixed sledge turrets not being moddable (causes a console error) |
| 2020.11.09 - 2.2.11 | - Fixed blockplaceholders having a chance to spawn old forge instead of new furnace (Introduced in 2.2.08) - Adjusted all drivable vehicle stats and item info entries - Optimized encumbrance calculations code - Increased Trading Skill xp gain by 25% - Branches can now be burned at workstations - Changed SUV Police decal - Removed Bone Saw from loot/trader lists (obsolete item) - Removed debug recipe for meleeToolSalvageT3ImpactDriver (Introduced in 2.2.09) - Removed meleeToolRepairT0StoneAxe from meleeWpnBladeT0BoneKnife recipe ingredients list - Removed consumable properties for meleeToolRepairT0StoneAxe - Fixed meleeToolRepairT0StoneAxe not giving itself back when canceling scrapping it - Fixed respawn blocks when destroyed giving themselves as a drop - Fixed some classic sedans not being assigned the correct item value - Fixed reloading gasoline powered tools not giving back empty gas cans on reload - Fixed ammo change in inventory not updating ammo count on the HUD |
| 2020.11.07 - 2.2.09 | - Added Raven Helicopter - Added DH-800 Helicopter with 7 variants - Adjusted vehicle4x4Truck stats, recipe, item info - Cement mixers (broken ones too) have a chance to give a small engine when dismantled - Changed Dune Runner stats, traders will sell one time use deployable versions of it - Changed Dune Runner recipe to one time use deployable version - Updated XUiC_PowerSourceStats UI Controller - Moved XUiC_PowerSourceStats BtnRefuel_OnPress method handling to Harmony - Improved SUVs Physics Colliders - Fixed XUiC_PowerSourceStats causing NRE when trying to refuel a generator in multiplayer - Fixed brass radiator description - Fixed when boiling water it takes murky water and gives an empty container, doubling jars/bottles - Fixed drinkJarPureMineralWater recipe - Fixed dedicated servers not taking into account quality research when closing and reopening workstations - Fixed world spawned workstations sometimes giving NREs (Bug introduced in 2.2.07) |
| 2020.11.03 - 2.2.08 | - Fixed weapons giving back broken stacks of ammo with 0 count (bug from 2.2.07) - Augers and chainsaws can be refilled with higher fuel efficiency per fuel unit - World locations, that spawn workbenches/chem stations can now spawn a variety of other stations - Custom workstations can no longer give themselves when destroyed - Changed cntBeerCooler carry weight from 0.25 to 1.5 - Fixed refueling vehicles from radial menu not working in multiplayer |
| 2020.11.02 - 2.2.05 | - Adjusted ulmToolFryingPan hit/graze sounds - Adjusted resourceDoorKnob Carry and Material weights - Adjusted Item Info Panel Price prefix to work on all localizations as intended - Added Known/Unknown Schematic backgrounds to Item Info and Craft Info Panels - Reduced Vault craft time to 30 min - Removed ulmResourceDuneRunnerWheel from trader list (legacy item) - Fixed Journal Entry for Furnace having outdated vanilla information - Fixed Animal harvesting triggering on damaging zombies - Fixed window03WoodFrame giving glass, should have been scrap wood |
| 2020.11.01 - 2.2.04 | - Added Deco Block Plush Squirrel - Added Brass Valve item - Wrenching radiators now give pipes, brass valves and more scrap iron - Wooden Handles can now be crafted in Tier 1 Carpenters Table - Rebalanced 10mm ST,HP,AP bullet damage - Leather now scraps into Scrap Leather - Leather Armor requires Scrap Leather to repair - Knuckle Wraps requires Scrap Leather to repair - Empty Shopping Baskets can now be picked up with action key - Moved Pain Tolerance into Fortitude combat category - Moved Run and Gun Perk into Athletics combat category - Moved Flurry Of Blows into Athletics combat category - Fixed SMG-5 Not showing up its damage in Item Info Screen - Pallet Cardboard Box stacks can now be looted (For existing saves will work in new chunks) - Fixed When generating a new world or joining a dedicated server, loading status text trails outside - Fixed Cement Mixer Recipe showing that it can also be unlocked by uiHiddenPerk - Fixed perkTheHuntsman Level 1 requiring Fortitude and not Perception - Fixed various lootable Cardboard Boxes giving paper instead of cardboard |
| 2020.10.31 - 2.2.03 | - Wood Ceiling Crowns are now craftable - Reduced player crafted Vault weight from 500 to 150 - Fixed Looting Action Skill is not working on a dedicated server |
| 2020.10.31 - 2.2.02 | - Fixed active weapon stats screen in bottom left corner not going away in certain instances - Changed player crafted Cardboard Box slots from 16 to 25 (Craft new for change to take effect) - Changed player crafted Storage Chest slots from 40 to 49 (Craft new for change to take effect) - Changed player crafted Munitions Box slots from 32 to 49 (Craft new for change to take effect) - Changed player crafted Gun Safe slots to 98 (Craft new for change to take effect) - Changed player crafted Dumpster slots to 200 (Craft new for change to take effect) - Increased chances to spawn repairable Police/Taxi/Security car variants - Small trash piles can now be scraped in inventory to get scrap plastic |
| 2020.10.31 - 2.2.01 | - Fixed Auto Hide Toolbelt Option Disabled not showing up toolbelt at all |
| 2020.10.30 - 2.2.0 | - Public release for A19.2 - Updated UI ulmPoweredLightEditor style |
| 2020.10.28 - 2.1.55 | - Fixed Campfire missing Resources category - Fixed some Chemistry Station recipes not being craftable - Updated ulmVehicleDuneRunner stats - Updated Modern Police Sedan Model - Updated Vanilla Police Sedan Model - Updated All SUV models - Added Wrecked SUV Police and Security cars - Made SUVs support 3 passengers + driver - Steering wheel now steers on SUVs while driving - Fixed clients ignoring custom Undead Legacy server settings - Fixed Police and Security SUV Shaders - callInventoryChanged tweaks |
| 2020.10.25 - 2.1.51 | - Improved BlockRespawner code - Changed BlockRespawnRate game setting to take into account day length for BlockRespawner - Changed BlockRespawnRate default from 0 (never) to 30 days - Removed explosion ItemTypeIcon for wrecked cars, they no longer explode - Changed decoCarWheelFlat to always give ulmResourceCarWheel when harvested - Changed decoCarMotorFlat and decoCarMotorFlipped to allow engine pickup with action key - Simplified recipes for Research Tier 2 and 3 schematics - All buses, trucks, vans can respawn and are affected by block respawn time option - All boulders can respawn and are affected by block respawn time option - Added new Classic Sedan vehicle with 15 paint variations and 3 wreck states each |
| 2020.10.25 - 2.1.50 | - Fixed First Aid Kit and First Aid Bandages not being usable for abrasion when on full health - Wrenching cars fully can make them respawn based on new ingame option settings - Adjusted drivable vehicle weights to be more gameplay friendly - Added 20% chance to harvest a car wheel from least damaged cars (repairable ones) |
| 2020.10.25 - 2.1.49 | - Fixed Localization for ulmVehicleModernSedan - Improved ReplaceWithOther block code - Adjusted all custom vehicle torque, wheel spin and max/turbo speeds - Added new Old Coupe vehicle with 20 paint variations and 3 wreck states each - Added new Modern Sedan vehicle with 10 paint variations and 3 wreck states each - Improved wreck car generation (less repairable cars spawn) - Adjusted perkBetterBarter and actionPerkTrading - Adjusted perkDaringAdventurer - Increased chances of finding Car Wheels |
| 2020.10.23 - 2.1.47 | - Removed ItemActionEntry dependency on Patch Scripts - Removed ItemActionEntryRepair dependency on Patch Scripts - Updated partsMaster item - Updated ItemInfo and CraftingInfo Windows - Updated 50+ item descriptions - Fixed Item info window trails outside named custom keys for fast actions - Fixed auto hide toolbelt option not working - Tweaked perkBetterBarter perk SecretStash values - Fixed typo in perkSexualTrex level 1 stamina use - Fixed ulmStationArtisan_1 having wrong UI reference - Updated Descriptions for: bows, crossbows, Stone Sledgehammer, resourceWood, smallEngine, claw hammer, nailgun - Fixed ammo info showing while riding a vehicle - Optimized HUD performance - Robotic sledge doesn't have a durability bar on the hud if it's the active melee weapon - HUD occasionally doesn't update the lower right status box when switching items. - Modifying auger results in loosing fuel - Can't reclaim gasoline from generators when picking them up - Added meleeToolSalvageT1WrenchSchematic to research tier 1 - Disabled Crude Iron Ingot recipe, it had no use in the mod - Removed recipe for ulmResourceDuneRunnerWheelSchematic, obsolete item - Fixed ulmResourceCarWheel showing that it needs different schematic to unlock it - Removed laceration requirement for First Aid Bandage and First Aid Kit - Disabled vehicle Gear/RPM debug readout on speedometer - Stone Sledge repair material changed to rope - Pocket Knife is not leveling up Animal Harvesting Action Skill - New 10mm, .38 Cal, 5.56mm and 7.92mm ammo added to loot and quest rewards - Added custom weapons to quest reward pool - Fixed 10mm, .38 Cal, 5.56mm and 7.92mm ammo not craftable - Action skill can go over XP required for next level - Vehicle Siren Light and Sound not updating when standing next to the vehicle while other player toggles them - Vehicle total cargo capacity doesn't calculate properly all passenger and driver weight - Added icons and max values for apparel item info display entries - Clothes show total player thermal resistance instead of items - Improved vehicle encumbrance calculation code - Fixed Experience bar XP number keeps accumulating XP and doesn't go away |
| 2020.10.19 - 2.1.34 | - Updated game version: For Alpha 19.2 B4 - Updated UI: Background Opacity support for Progression window backgrounds - Added vehicles: Old Sedan, 9 variants; SUV, 10 variants; Military 4x4, 8 variants - Added items - Badger-9 and Badger-38 Revolvers, Golconda MK2 Pistol, FAR-1 Rifle, Car Wheel, Motorcycle Wheel - Added blocks - (Workstation) Furnace (Tier 2), (Workstation) Blacksmith's Forge (Tier 2) - Added 29 New Action Skills, Meticulous Packer Perk (Intelligence) - Added code to support additional vehicle features - Added gunRifleT3SniperRifle active item icon - Added ability to change player crafted electric light properties - Added recipe to craft Research with Scrap, Ingot and Forged Titanium - Updated code: ULM_ReplaceWithOther has more redundancy - Updated recipes for toolForgeCrucible, vehicleMinibikePlaceable, vehicleMotorcycleHandlebars and more - Updated animations for Golconda Pistol - Updated all attributes and rebalanced them to go along with action skills - Removed 4x4 Wheel, Dune Runner Wheel, Motorcycle Back & Front Wheels - Removed perkAdvancedEngineering - Updated perkPackMule perk Carry Capacity bonus from 40 to 20 per level - Updated perkAdvancedEngineering perk turret xp bonus, moved to perkTurrets - Updated Stone, Iron and Steel arrow item materials - Updated Mongrel Pistol base magazine size from 10 to 8 - Updated ulmMeleeTwoHandedPipe item to give 4 scrap iron instead of 1 - Updated research station model Shaders - Moved Yucca Smoothie recipe to Campfire - Renamed Forge to Furnace - Renamed Smithy to Blacksmith's Forge - workbenchResearchT1 material changed to paper - Updated ulmContainerStationChemistryCollapsed material to wood - Fixed recipe_stack overlay sprite having wrong dimensions - Fixed Wooden Club quality being assigned by table tier and not research - Fixed ceilingLight07_player not being craftable - Fixed Speedometer going out of bounds when speed exceed the max limit - Fixed HUD showing inaccurate XP gain numbers - And more... |
| 2020.09.26 - 2.1.33 | - Added new melee weapon - long pipe (find in loot or from traders only) - Added frying pan to loot/traders - Changed Carpenters Axe to have quality levels and variable stats - Changed Update available notification icons on main menu - Fixed Carpenter Axe's Unity Shader - Fixed workbenchSchematic not showing up as known, when you've learned it - Fixed chemistryStationSchematic not showing up as known, when you've learned it |
| 2020.09.26 - 2.1.32 | - Fixed ulmToolCarpentersAxe not being fully consumed in some recipes - Added version check for Undead Legacy clients, that will show a warning when a new version is available |
| 2020.09.25 - 2.1.31 | - Fixed HUD overlapping in ESC Menu in multiplayer/co-op - Fixed HUD overlapping death window when killed by zombies - Fixed Advanced World Generator on Generate World makes Undead Legacy logo go over the UI |
| 2020.09.24 - 2.1.30 | - Added new console command poireset - Fixed POI Reset resulting in broken workbenches and chemistry stations |
| 2020.09.24 - 2.1.29 | - Removed Tool slots for workbenchArtisan - Updated resourcePaper item properties - Updated woodLogSpike1 block properties - Changed woodLogSpike1 recipe to be more expensive |
| 2020.09.24 - 2.1.28 | - Added new UI option: Show/Hide Toolbelt Tooltips - Updated ToolTip Message code and visuals - Fixed quest related recipes not showing an indicator like you would in vanilla |
| 2020.09.23 - 2.1.27 | - Fixed cropsGrowingMaster having insanely short PlantGrowing.GrowthRate - Research stations now when destroyed will give themselves back |
| 2020.09.23 - 2.1.26 | - Fixed BlockStorageTank not updating interaction values correctly in co-op |
| 2020.09.23 - 2.1.25 | - Made BlockULM_ReplaceWithOther code more redundant to errors - Fixed Encumbrance not triggering in buffStatusCheck01 - Fixed Console outputting debug related information as WRN |
| 2020.09.23 - 2.1.24 | - Added Tailor's Station (TS) and moved most if not all clothing and armor recipes there - Added Mechanic Workstation and moved most if not all vehicle related recipes there - Added VariantHelpers for Mattress, Bed and Bed Frame - Added Automated Ore Extractor Collector Block - Added console command UDM to enable/disable developer mode - Moved all Clothing and Armor Mod crafting to new TS - Moved all Clothing and Armor crafting to new TS - Moved meleeWpnBladeT0BoneKnife and gunBowT0PrimitiveBow to Carpenter's Station T1 - Moved meleeWpnSledgeT0StoneSledgehammer to Artisan's Table - Reduced amount of scrap you get when scrapping Iron Pickaxe - Changed Mattress, Bed and Bed Frame recipes - Changed player grown crops to revert to seedling when harvested with [E] - Changed ulmResourceMaster stack size from 1000 to 5000 - Changed ulmResourceCharcoal to be not sellable - Changed starter tutorial quests to fit new changes - Increased experience gained by collecting resources from trees - bed01Frame now craftable - Loot will give paint instead of dyes, dyes are now craftable - Removed Carpenters Table and replaced with new 3 tier Carpenters Tables - Removed Lumber workstations T1 - T3 - Removed all workstations (incl. vanilla) from trader sell lists - Fixed Oil Extractor not reseting after looting it - Fixed vanilla chemistryStation showing in trader sell list - Fixed items made out of paper not being scrapable (Old Book etc) - Fixed Oil Extractors having super low HP - Fixed toolBellows description localization - Fixed Fuel can model is too bright - Fixed an issue where vault had 50 slots instead of 500 - Fixed rWoodMaster requiring more repair materials than intended - Fixed bed01Frame giving more resources when harvested than expected - Fixed carBattery requiring wrong blueprint to unlock |
| 2020.09.20 - 2.1.23 | - Removed obsolete Journals UIAtlas - Added nav objects for off-road cruisers and dune buggy - Added custom nav object icon for dune buggy - Added new co-op party players entry UI design - Fixed co-op players window causing an error when receiving ally invite - Fixed players window entry alignments - Fixed Water Well recipe requires 10 buckets instead of 1 - Fixed Dyes can't be scrapped into resourcePaint - Fixed Typo in buffs.xml for Research makes it impossible to level up Shotgun crafting - Fixed Oil Extractor missing collision definition |
| 2020.09.20 - 2.1.22 | - Added custom UI controller for journal descriptions - Added/changed some of the journal description images - Changed the way journal descriptions images are loaded - Fixed some entries in player journal don't have images |
| 2020.09.19 - 2.1.21 | - Added Primitive Water Well, that slowly collects water - Adjusted Chainsaw and Auger weight - Adjusted engine weights - New HD Branch Icon - Fixed some engines having mod slots - Fixed Light Armor Research not applying correctly - Fixed Machine Guns Research not applying correctly - Fixed Bows And Crossbows Research not applying correctly - Fixed Handguns Research not applying correctly - Fixed Blades Research not applying correctly - Fixed Stun Baton Research not applying correctly - Fixed Turrets Research not applying correctly - Fixed ulmCollectorOilPumpActive description having wrong localization |
| 2020.09.16 - 2.1.20 | - Updated to game version Alpha 19.1 (b8) Experimental - Updated resourcePaint item and recipe - Added additional indicator for horde night warning - Added automated oil extractors - Added recipe to craft drinkCanEmpty - Fixed treePlainsTree, treeDeadPineLeaf and treeAzalea giving itself when destroyed - Fixed drinkCanEmpty having inaccurate scrap material weight - Fixed Old Cash having high carry weight - Fixed ulmQualityUnlockBladesT2 not being craftable in Tier 1 Research - Fixed rare collapsed chemistry station bug, causing NREs in certain POI encounters |
| 2020.09.15 - 2.1.19 | - Crafting vehicles now require different engines for different vehicles - Rebalanced tree resource gains - Adjusted trader and loot engine probabilities - Adjusted resourceScrapPolymers material weight - You can now reclaim Empty Shopping Baskets and craft Shopping Baskets (Storage) - You can now reclaim Empty Trash Bins - New Small Trash Bin icon - New Item Assembly window layout - Item Info Panel now respects mod and cosmetic slot positions - Separated craftable vehicles in their own category in workbench - Bicycle now craftable only at workbench like other vehicles - Changed most armor descriptions - Changed Bicycle description - Fixed Crit resistance and mobility formatting bug in item assembly window - Fixed meleeToolPickT2SteelPickaxe missing HarvestCount tag ulmHarvestPick - Fixed resourceMetalPipe giving inaccurate scrap resource amount - Fixed trash pile blocks missing carry weight - Fixed vehicle recipes requiring deprecated vanilla wheels for recipes - Fixed Cold and Heat resistance stat showing wrong number format - Fixed Armor Modification screen stat value formatting - Fixed workbench crafting categories above 10th to be invisible |
| 2020.09.13 - 2.1.18 | - Changed Trash Piles 01 - 09 to return themselves when destroye - Reduced storage for all trash piles to 8 slots (4x2) - Simplified Developer Mode overlay info on HUD to have only essential info - Increased cost of sandbagBlockVariantHelper - Increased Wood (ulmResourceLumber) base price to 100, made it not sellable - Fixed Scrapping nails gives more scrap iron than intended - Fixed typeStorage missing localization - Fixed ulmResourcePlank not usable as fuel at campfire - Fixed quest_BasicSurvival3, rope requirement should be in stage 1 - Fixed drinkCanEmpty not being scrapable - Fixed ulmResourceScrapWood having inaccurate carry weight |
| 2020.09.13 - 2.1.17 | - Changed Trader dialog window - Increased starter bag loot HP for making it resistant to accidental destruction - Fixed quest_BasicSurvival2 asks for 1 rope, but requires 2 rope to make the stone axe - Fixed Required Item Stacks don't show item name tool tip when hovered on - Fixed Item gain/loss pop up doesn't slide off the screen fully when not at 100% UI scale - Fixed Quest offer window overlaps trader window - Fixed Deployed Junk and Melee Turret always showing full health in target health bar (doesn't reflect the items condition) - Fixed Deployed Junk and Melee Turret health bar missing localization - Fixed Some custom UI textures might have visual artifacts - Fixed ammoRocketFrag, ammoRocketHE, modFuelTankSmall, modFuelTankLarge requiring ammoGasCan to craft them |
| 2020.09.12 - 2.1.16 | - Fixed quest_BasicSurvival2 causing NRE when meleeToolRepairT0StoneAxe is crafted - Fixed Spears and Sledgehammers (all variants) do not have a condition display stat - Fixed Bowstring and Rope did not have defined repair amount, causing console error spam - Fixed Starter quest requires to make 20 cloth, should be 5 |
| 2020.09.12 - 2.1.15 | - Updated to game version Alpha 19.1 (b4) Experimental - Added new item - Adhesive - Changed tire recipes to include rubber - Changed subsequent requirements of making rope in starter quest to having it in inventory - Changed Iron Ingots to give 20 Nails per recipe vs 10 - Changed Wood and Iron spike durability, damage and damage received - Changed Perk and Book info window UI - Changed Wood Bars recipe to require resin instead of glue - Changed Iron and Steel Ladder recipes - Changed Iron Door recipe - Changed palletBrownBoxes now will give cardboard - Removed vanilla recipe for apparelCoatLeatherPoncho - Removed individual branches spawning on ground in the wilderness (trees give plenty) - Rebalanced wood processing workstation craft times and resource requirements - Updated wood processing workstation block descriptions to reflect what are the benefits - Fixed Primitive Bow and Wooden Club can't be repaired - Fixed Scrap Planks, Wood and Bark not having burn time defined - Fixed (Possibly) A rare error of spawning a broken and working chemistry stations inside each other - Fixed Block helpers spawning vanilla old forge vs new one - Fixed Archery Perk localization typo - Fixed Log Table not being repairable and giving vanilla wood when destroyed - Fixed Small Cardboard Box requiring vanilla wood to repair, did not give cardboard when destroyed - Fixed Brick Mold and Glass Mold having incorrect recipe - Fixed Iron Pickaxe Blueprint missing from Tier 2 Research Table |
| 2020.09.09 - 2.1.14 | - Changed Water pump crafting location to Workbench, fixed craft amount from 10 to 1 - Saw tools added to loot and traders, basic workbench saw is now craftable - Reduced storage size for Writable Storage Boxes and made it harder to make - Fixed Wood blocks not being upgradeable with new planks - Fixed Upgrading Wood Frames require vanilla wood, that can't be crafted anymore - Fixed Scrap Wires missing localization - Fixed Not able to craft Woodcutter's Workbench and Woodcutter's Sawmill - Fixed Traders and Loot missing Nuts and Bolts item - Fixed Chopping Block Workstation requires inaccurate repair materials - Fixed inaccurate repair material requirements for multiple new workstations - Fixed multiple new workstations not giving any resources on destruction |
| 2020.09.09 - 2.1.13 | - Changed Coffee machines to use new StorageTank system - Changed StorageTank system to support min/max fill definitions - Crops now can be picked up by pressing [E] or punched (vanilla), both result same amount of crops - Changed experience required to level up each level as well as experience multiplier for each level to make it more challenging - Changed Forge no longer requiring to smelt items/blocks before crafting resources - Changed New Game starting items - Changed ALL blocks, that used to require vanilla wood for upgrades, repairs to require new wood resources - Changed ALL blocks to return custom wood resourses instead of vanilla wood when harvesting - Changed starter survival quests - Changed mining and firefighter helmet icons - Reduced amount of Scrap Brass gained in loot - Added schematics for steel sledge, club, spear and machete and they can be researched in research station - Added additional 30 map markers to select from and changed 5 for a total of new 35 map markers - Added Mortar and Pestle, Smithy and 3 tiers of Lumber processing workstations - Added Scrap Wood, Bark, Lumber, Resin, Sulfur, Clay Bricks, Fuel Bricks, 4 types of metallurgy molds and more - Added Research Stations T1-T3 to trader items - Fixed scrapping iron based items and blocks to give 10x less scrap iron (as it was meant to be) - Fixed Night Stalker Vol 4 effect applies without learning the book - Fixed Tier 1 and 2 Research Stations show inaccurate localization for Quality Schematics category - Fixed Forge shows learned by Advanced Engineering. Workbench missing learned by entry. - Fixed Forges, workbenches and many more blocks have incorrect entries in "Unlocked by" section - Fixed Quality Upgrade category has wrong localization string "Advanced Research Station" - Fixed UI Margin option less than 100% shifts back button and version text off its position - Fixed Log Table missing icon and can't be crafted - Fixed Loading logo is misaligned when UI scale is not at 100% - Fixed Recipe code in certain occasions not correctly calculating additional output item count - Fixed Stun Baton Repulser Mod missing item weight - Fixed Item Armor Resist Infection, Bleed and Stun stat displaying incorrect value in the UI - Fixed Grandpa's Awesome Sauce still needs the old Gas Cans for its recipe - Fixed woodFrameBlockVariantHelper not triggering Steam Achievement for WoodFrameCrafted - Fixed GetScrapableRecipe returning an invalid recipe for blocks/items, that shouldn't be scrapped - Fixed meleeToolShovelT2SteelShovelBlueprint not having an icon - Fixed Starter quest requirements are not accurate |
| 2020.08.23 - 2.1.12 | - Fixed missing textures in skill UI |
| 2020.08.23 - 2.1.11 | - Total overhaul on recipe unlock system introducing Research Stations where you can unlock new schematics and technology upgrades. Perks no longer unlock recipes. - Increased size of storage chests from 5x5 to 8x5 - Removed Grease Monkey and Master Chef perks - Removed heat map for player placed wall torches - Removed food drain multiplier while driving vehicles - Added Clothing Pocket and Cargo Storage mods to loot and traders (absent in vanilla) - Added Old Books resources in the game - Added Tier 1, 2 and 3 Research Workstations - Added recipe to craft sticks from wood at carpenters table - Changed zombie loot bags with loot beams - Extended Buffs on HUD from 5 to 6 columns - Fixed SetupCategoriesByWorkstation function not executing properly - Fixed Skill name stays up when mouse is on skill and window is closed - Fixed Encumbrance on auto hide doesn't work as it should - Fixed non English localizations squeezing in the skill points window - Fixed perkNightStalkerThiefAdrenaline not working - Fixed steroids show inaccurate amount of how much cargo space they increase, should be 100 - Fixed Scrolling backwards in workstations recipe lists not always working when scrolling back - Fixed SMG Auto Turrets accepting 7.62mm ammo as well - Fixed Invisible UI overlapping Auto Turret ammo slots - Fixed Item Action Count Input elements not having proper styling |
| 2020.08.17 - 2.1.10 | - Updated Skill List user interface - Fixed Creating Land Claim Block costs 5 stone. But if you scrap it, you get 20 scrap iron - Fixed Vehicles on your Toolbelt add their Carry Weight to your Player's Carry Weight when selected - Fixed UI saying on some recipes unlearned when perk has unlocked them |
| 2020.08.16 - 2.1.09 | - Changed Recipe filter options, standard now matches vanilla (Hold my hand) and will be the default option. - Adjusted Encumbrance bar color to differentiate from stamina. - Fixed Recipe entries not indicating what kind of workstation the entry belongs to. |
| 2020.08.16 - 2.1.08 | - Changed player starting weight limit from 120 to 100 - Rebalanced Encumbered debuff - Fixed ui_toggle_search missing localization, should have been uiToggleSearch - Fixed On screen dynamic icons are missing for things like quest markers etc - Fixed Loot window glitchy background textures - Fixed Can't get gasoline from gas pumps - Fixed Locked chests are missing Undead Legacy localization format |
| 2020.08.14 - 2.1.07 | - Updated compatibility to A19 (b180) - Updated inaming conventions on some mod localization entries - Fixed Wine barrels aren't working like liquid containers - Fixed Missing Workbench and Chem Stations on certain occasions - Fixed Blocks pedestalSink, decoClawFootBathTub, cntBathTubEmpty are not a water source |
| 2020.08.12 - 2.1.06 | - Fixed Selecting a block shape in blockshape selection menu and pressing ESC leaves the tooltip on screen - Fixed Murky water doesn't trigger dysentery debuff |
| 2020.08.12 - 2.1.05 | - Fixed Imposse to cancel any crafting recipe from queue - Added Brinx's Fury to trader and loot lists, is now craftable |
| 2020.08.12 - 2.1.04 | - Updated compatibility to A19 (b178) - Changed vehicle ax slot sizes according to new 77 limitations - Changed Stone Axe and Robotic Sledge localization - Added Brinx's Fury Sledgehammer (Work in progress, creative mode only) - Added Journal images for Ranged Weapon Statistics, Melee Weapon Statistics, Dysentery, First Aid, Survival, Quest Tracking, Started Basics of Survival - Added Undead Legacy theme on windowTip and windowQuestOffer - Fixed Pressing ESC ingame, then resuming game results in a blank tooltip box - Fixed Map waypoint icon selection list has gray icons behind background - Fixed When trying to craft a workbench and having durability of wrench or hammer at 0, pressing craft action won't initiate crafting - Fixed Filling empty fuel cans from gas pumps, barrels give a random quality Gasoline can - Fixed Burning Shaft Mod requires legacy/vanilla gas cans to craft them - Fixed Broken workbenches are made out of metal material, should be wood - Fixed Desert Mantis and Cobra Pistol won't accept the magazine Extender mod - Fixed Item stats sometimes overlap when browsing trader inventory and switching, for example, from food to guns or tool - Fixed Vehicle Cargo Mods don't show on the item how much cargo space they add to the vehicles - Fixed spawn selection window missing Undead Legacy theme - Fixed robotic sledge item info stats readout |
| 2020.07.25 - 2.1.03 | - Updated compatibility to A19 (b173) - Changed chest armor backpack mods from having small, medium, large to having 6 different tiers of backpack mods - Fixed missing localization entries for Video Settings - Fixed Changing ammo through radial menu doesn't actually change ammo - Fixed Some Off-road Cruisers have incorrect item weight being 40, should be 600 - Fixed Open the shape menu, select with your mouse a shape and press tab button to exit. block name keeps in the screen - Fixed Gasoline combining recipe sometimes takes all of your gasoline from inventory, loosing gasoline from half full gasoline cans - Fixed Recipes that consume a tool whole, will say they don't have the materials required if the tool available for use has no remaining durability - Fixed counterMountedSinkCommercial block is not a water source - Fixed Undead Legacy version number overlaps vanilla version, when UI is not at 100% scale |
| 2020.07.17 - 2.1.02 | - Fixed Some items don't have all stats displaying correctly in the item info panel - Fixed Primitive bow can't be scrapped - Fixed Arrows can't be scrapped - Fixed Selecting Robotic Sledge recipe in the crafting list results in an NRE - Fixed Encumbrance bar on the HUD doesn't calculate encumbrance bonuses from mods installed in armor/clothing - Fixed Vehicles don't check encumbrance while driving, allowing to exploit backpack crafting to reduce vehicle weight, opening backpack and then cancelling craft while driving - Fixed Equipment slots missing modified icon on gear with mods - Fixed Character screen shows some stats inaccurately, missing crit resist - Fixed Sticks give wood when scrapped (They shouldn't, not intended as primary resource) - Fixed Lead Car Battery (ID: carBattery) has modifier slots - Fixed Sinks, taps, water containers can give more water than they should - Fixed Battery bank UI certain elements have wrong depth level assigned - Added display of item/block IDs for crafting recipe entries in developer mode - Added display of item IDs for character equipment slots in developer mode - Added ability to collect water from showerHead, wallMountSinkCommercial, drinkingfountainSingle, drinkingfountainDouble |
| 2020.07.14 - 2.1.01 | - Fixed Damaged block durability ring shows above some open windows - Fixed Certain ingredients while crafting result in NRE - Fixed Crafting sticks consumes all stone axe durability regardless of what count was selected |
| 2020.07.14 - 2.1.0 | - Updated code base to be compatible with A19 b163 - Fixed sticks giving scrap wood when scrapped - Fixed duping bug for Gasoline redistribution recipe - Fixed not being able to swap around between two different stacks of gasoline - Fixed Lead Car Battery (ID: carBattery) has modifier slots - Fixed Steroids active effect doesn't give more carry capacity, they also reduce inventory space from 300 slots to 40 during their effect - Optimized mod code to reduce PatchScript dependency - Main menu credits now will loop indefinitely - Traders will now sell cans with gasoline |
| 2020.06.13 - 2.0.54 | - Fixed Murky Water craft time to be excessively short - Fixed Wrench secondary attack not performing action, but giving sound as if it did - Fixed Chemistry station and collapsed variant to be spawned with multiple blocks of them stacked nearby (requires restart) - Fixed world spawned workbench, chemistry station and collapsed variants having partial interactive colliders (requires restart) - Fixed Player weight not being updated when leveling up Strength Attribute or Pack Mule Perk - Fixed Crossbow Stone Bolt recipe - Changed current encumbrance to display one number after decimal point |
| 2020.06.12 - 2.0.53 | - Fixed Cow Skull making metal sound when being hit/walked on - Fixed tire blocks making metallic noise when being hit - Fixed item descriptions going past the UI background - Fixed recipes consuming tools when their durability is depleted - Fixed stick recipe not being allowed to craft if axe has mods in it - Fixed tooltips sometimes showing up on left side of screen with nothing in them - Fixed item mod effect preview window not updating values correctly - Fixed plastic bottles giving too much scrap plastic - Fixed error when trying to play the mod in offline mode - Fixed chemistry station not being aligned properly or having a dead section without an interaction collider - Added new No Sell Price indicator on items, that can't be sold - Added Undead Legacy credits on the main menu - Optimized and fixed item info and assembly info stat readouts to display more accurate readings |
| 2020.06.09 - 2.0.52 | - Fixed storage chest alignment on placing to be TowardsPlacerInverted - Fixed Vehicle Cargo mod not having an icon - Fixed vehicle cargo mods not updating vehicle stats window properly - Fixed gaining more charges than defined from StorageTank blocks - Fixed player weight number not updating in backpack - Fixed crafting recipes not scrolling when cursor outside of recipe entry - Fixed vehicle fuel reseting on entering the vehicle - Added check engine icon when engine powered vehicles have < 20% health - Added check fuel icon when engine powered vehicles have < 20% fuel - Disabled Audio broadcasting on workstations when UI is closed |
| 2020.06.08 - 2.0.51 | - Changed Player inventory to have 6 columns instead of 5. - Changed vehicles to have scrolling inventories up to 252 slots. - Changed vehicle carry capacity to be limited by item/block weight. - Fixed Loot bag from a destroyed container isn't big enough. - Fixed sorting not updating searched items in containers/inventory. - Fixed Item modify screen showing only 1 row instead of 2. - Fixed empty quest reward slots showing 0 count. - Fixed crafting recipes not taking into account craft amount modifiers. - Fixed slots flickering in loot containers when moving items. - Optimized and unified search, sort and scroll algorithms. |
| 2020.06.05 - 2.0.50 | - Fixed item price not showing up on items for sale, that players can't sell, but can buy. - Fixed calcMaxCraftable not calculating proper craft amounts for items with durability. - Fixed chemistry station not crafting when it's closed. - Fixed turret ammo input slot collider being overlapped by an invisible element. - Fixed quest reward items not showing blueprint specific sprites. - Fixed quest reward items with durability not showing durability bar correctly. - Fixed quest reward item icons being under durability bar. - Fixed quest rewards not showing stack size for stackable items. - Fixed quest rewards not showing gear icon on item mods. - Fixed trader items not showing gear icon on item mods. - Fixed trader items showing stack count on items, that don't stack. - Fixed carry weight of steel plates from 0.08 to 0.8. - Changed Chemistry station requiring fuel again, removed particle effect while crafting. - Changed storage size for player craftable secure chest, storage box. - Changed type icons for mods, items with mods, dyes. - Added known/unknown status icons for schematics. - Added workbenches emitting crafting sounds when UI is closed for nearby players. - Added system allowing to define storage with dynamic scroll bars. - Added Vault storage with 500 slots and recipe to craft it. - Added recipes for player craftable dumpsters, hardened chests, safes, munitions boxes. |
| 2020.05.31 - 2.0.47 | - Flipped axe and saw icons for carpenters bench. - Fixed missing TileEntity for StorageTank blocks (works retrospectively). - Fixed Starter quest disabled (shouldn't be that way, not yet) - Fixed selection overlay being on top of a selected items icon instead of under - Fixed item tags not working properly for crafting recipe time calculations - Changed burnt forest and wasteland spectrum. - Changed arrow and stick recipes. - Changed starting StatWeightMax to 100 from 200. - Reduced pocket and backpack mod bonuses. - UI: New toolbelt design. - UI: Block durability now represented as a radial ring. - UI: Durability bars now have a solid color. - UI: Developer mode displays target block and tile entity names. |
| 2020.05.29 - 2.0.46 | - Fixed Forge recipes not consuming materials. - Fixed Dune Runner part prices. - Fixed custom workstation model misalignments. - Added mod version on top right corner while ingame. - Removed fuel requirement for Chemistry Station. |
| 2020.05.28 - 2.0.45 | - Fixed on click sound bug for crafting recipe list entry. - Fixed not being able to refuel minibike. - Fixed canceling recipe returning random quality items, that have quality. - Fixed Dune Runner consuming stamina in boost mode. - Fixed Compass inaccurate offset resulting in showing incorrect orientation. - Fixed No footstep sounds on any stone surface. - Fixed Shaders for MacOS not rendering properly for all custom models. - Added off road vehicle with 4 variants (spawnable for testing through entity spawner). |
| 2020.05.23 - 2.0.42 | - Fixed stick backpack recipes to consume tools durability. - Fixed stick recipe using wood to require carpenters axe instead of fireaxe. - Fixed iron sights for plasma pistol not being aligned properly. - Fixed developer mode UI texture background being visible all the time. - Added carpenters axe to loot list. - Removed quality levels for carpenters axe. |
| 2020.05.23 - 2.0.41 | - Fixed misspelled reference to VFX bundle. |
| 2020.05.23 - 2.0.40 | - Optimized user interface texture loading. - Fixed crafting recipes giving empty jars when consuming murky water. - Fixed not being able to boil murky water in plastic bottles. - Added new particle launcher code. - Added ability to define custom particles to triggered effects. - Added Dune Runner vehicle, dune runner parts and part schematics. - Added 4 new projectile pistols, - Added 1 plasma and 1 pulse laser pistol, 1 new plasma SMG (Creative mode). - Added branches to biome spawns, birds nests, bushes. - Added carpenters bench, sticks, some recipes now require them. - Changed workbench and chemistry station (normal and collapsed) models. |
| 2020.04.27 - 2.0.35 | - Item quality level now visible on crafting info panel. - Fixed Spotlight aim UI. - Fixed Motion Sensor camera UI. - Fixed Time Relay UI. - Fixed recipes not consuming items, that have durability. - Fixed workstation craft sounds audible in player head when workstation is closed. - Fixed storage pocked mod stats not reflecting correct effect values. |
| 2020.04.25 - 2.0.34 | - Updated speedometer scaling to 60kmh/40mph so that the needle doesn't go over the limit. |
| 2020.04.25 - 2.0.33 | - Updated speedometer and fixed scaling. - Updated turret and dart trap UI. - Updated preview cam mode for turrets. - Fixed bug of powered turrets and dart trap ammo slots. - Fountain blocks now can be used to collect water. |
| 2020.04.25 - 2.0.32 | - Added optional speedometer for vehicles with light indicator. |
| 2020.04.24 - 2.0.31 | - Added Empty Plastic Bottles to loot and trader lists. |
| 2020.04.24 - 2.0.30 | - Converted faucets, plastic barrels, utility and wall sink, water coolers, toilets to use new liquid storage and interaction mechanic for water. - Optimized all wall torches with more efficient particle effect. - Updated Generator Bank, Battery Bank and Solar Bank UI. - Fixed critical code errors for disassembly workstation. - Changed default option for auto hide toolbelt, xp bar, showing encumbrance. |
| 2020.04.21 - 2.0.22 | - Fixed dupe bug related to Gasoline like consumables in recipes. |
| 2020.04.21 - 2.0.21 | - Fixed craft action improperly consuming items. |
| 2020.04.21 - 2.0.20 | - All items, mods and blocks now have defined inventory weight. - Significantly increased Motorcycle and 4x4 weight. - Fixed storage pocket mods to add encumbrance bonus. - UI UL Developer Mode enables display of item/block IDs on hover for debugging. |
| 2020.04.21 - 2.0.19 | - Fixed critical bug with barrel blocks. - First pass on adding inventory weight to most blocks. |
| 2020.04.21 - 2.0.18 | - Fixed critical bug not giving resources from scrapping items. - Fixed cars giving obsolete fuel. - Fixed map set waypoint UI glitch. - Reduced backpack spawn chance. |
| 2020.04.20 - 2.0.17 | - Fixed visual glitch, that didn't show loading world correctly on random gen creation. |
| 2020.04.20 - 2.0.16 | - Fixed critical issues related to new fuel system. |
| 2020.04.20 - 2.0.15 | - Core modules updated |
| 2019.10.07 - 2.0 b13 | - working on updating the mod for A18 |
| 2019.02.09 - 2.0 b11 | - updated localization file for Alpha 17.2b20 game version |
| 2019.01.20 - 2.0 b10 | - updated localization file for Alpha 17.1b09 game version |
| 2019.01.10 - 2.0 b09 | - fixed bug of hydration bar not displaying properly - fixed bug of hydration and food text not displaying properly on the HUD |